#pragma once #include "KingSystem/ActorSystem/actAiAi.h" namespace uking::ai { class SiteBossLswordAttackRoot : public ksys::act::ai::Ai { SEAD_RTTI_OVERRIDE(SiteBossLswordAttackRoot, ksys::act::ai::Ai) public: explicit SiteBossLswordAttackRoot(const InitArg& arg); ~SiteBossLswordAttackRoot() override; bool init_(sead::Heap* heap) override; void enter_(ksys::act::ai::InlineParamPack* params) override; void leave_() override; void loadParams_() override; protected: // static_param at offset 0x38 const int* mHighSlashRate_s{}; // static_param at offset 0x40 const int* mWhirlSlashRate_s{}; // static_param at offset 0x48 const int* mFireBallRate_s{}; // static_param at offset 0x50 const int* mCrossSlashRate_s{}; // static_param at offset 0x58 const int* mTornadoAttackRate_s{}; // static_param at offset 0x60 const float* mChemicalPlusHPRate_s{}; // static_param at offset 0x68 const float* mIsFarDist_s{}; // static_param at offset 0x70 const float* mPatternShiftFirstLifeRate_s{}; // static_param at offset 0x78 const float* mReturnWaitCount_s{}; // static_param at offset 0x80 const float* mForceApproachCount_s{}; // dynamic_param at offset 0x88 bool* mIsAttackPatternFixed_d{}; // dynamic_param at offset 0x90 bool* mIsCancelAttack_d{}; }; } // namespace uking::ai