#include "Game/Actor/AI/aiSiteBossSwordRoot.h" namespace uking::ai { SiteBossSwordRoot::SiteBossSwordRoot(const InitArg& arg) : SiteBossRoot(arg) {} SiteBossSwordRoot::~SiteBossSwordRoot() = default; bool SiteBossSwordRoot::init_(sead::Heap* heap) { return SiteBossRoot::init_(heap); } void SiteBossSwordRoot::enter_(ksys::act::ai::InlineParamPack* params) { SiteBossRoot::enter_(params); } void SiteBossSwordRoot::leave_() { SiteBossRoot::leave_(); } void SiteBossSwordRoot::loadParams_() { SiteBossRoot::loadParams_(); } } // namespace uking::ai