#include "Game/Actor/AI/aiTargetDirLRInHideSelect.h" namespace uking::ai { TargetDirLRInHideSelect::TargetDirLRInHideSelect(const InitArg& arg) : TargetDirLRSelect(arg) {} TargetDirLRInHideSelect::~TargetDirLRInHideSelect() = default; } // namespace uking::ai