#pragma once #include "KingSystem/ActorSystem/actAiAi.h" namespace uking::ai { class TrolleyOnRail : public ksys::act::ai::Ai { SEAD_RTTI_OVERRIDE(TrolleyOnRail, ksys::act::ai::Ai) public: explicit TrolleyOnRail(const InitArg& arg); ~TrolleyOnRail() override; bool init_(sead::Heap* heap) override; void enter_(ksys::act::ai::InlineParamPack* params) override; void leave_() override; void loadParams_() override; protected: // dynamic_param at offset 0x38 float* mRailDist_d{}; // dynamic_param at offset 0x40 float* mVelocityReduce_d{}; // dynamic_param at offset 0x48 sead::Vector3f* mRailPos_d{}; // dynamic_param at offset 0x50 sead::Vector3f* mRailDir_d{}; }; } // namespace uking::ai