#include "Game/Actor/AI/aiWarpSafeTagRoot.h" namespace uking::ai { WarpSafeTagRoot::WarpSafeTagRoot(const InitArg& arg) : ksys::act::ai::Ai(arg) {} WarpSafeTagRoot::~WarpSafeTagRoot() = default; bool WarpSafeTagRoot::init_(sead::Heap* heap) { return ksys::act::ai::Ai::init_(heap); } void WarpSafeTagRoot::enter_(ksys::act::ai::InlineParamPack* params) { ksys::act::ai::Ai::enter_(params); } void WarpSafeTagRoot::leave_() { ksys::act::ai::Ai::leave_(); } void WarpSafeTagRoot::loadParams_() {} } // namespace uking::ai