#include "Game/Actor/Action/actionAreaBottomTag.h" namespace uking::action { AreaBottomTag::AreaBottomTag(const InitArg& arg) : AreaActionBase(arg) {} AreaBottomTag::~AreaBottomTag() = default; bool AreaBottomTag::init_(sead::Heap* heap) { return AreaActionBase::init_(heap); } void AreaBottomTag::enter_(ksys::act::ai::InlineParamPack* params) { AreaActionBase::enter_(params); } void AreaBottomTag::leave_() { AreaActionBase::leave_(); } void AreaBottomTag::loadParams_() {} void AreaBottomTag::calc_() { AreaActionBase::calc_(); } } // namespace uking::action