#include "Game/Actor/Action/actionChuchuDissappearEscape.h" namespace uking::action { ChuchuDissappearEscape::ChuchuDissappearEscape(const InitArg& arg) : DisappearAndEscapeBase(arg) {} ChuchuDissappearEscape::~ChuchuDissappearEscape() = default; bool ChuchuDissappearEscape::init_(sead::Heap* heap) { return DisappearAndEscapeBase::init_(heap); } void ChuchuDissappearEscape::enter_(ksys::act::ai::InlineParamPack* params) { DisappearAndEscapeBase::enter_(params); } void ChuchuDissappearEscape::leave_() { DisappearAndEscapeBase::leave_(); } void ChuchuDissappearEscape::loadParams_() { DisappearAndEscapeBase::loadParams_(); } void ChuchuDissappearEscape::calc_() { DisappearAndEscapeBase::calc_(); } } // namespace uking::action