#include "Game/Actor/Action/actionDRCAppNoUseTag.h" namespace uking::action { DRCAppNoUseTag::DRCAppNoUseTag(const InitArg& arg) : BasicSignalForbidTag(arg) {} DRCAppNoUseTag::~DRCAppNoUseTag() = default; bool DRCAppNoUseTag::init_(sead::Heap* heap) { return BasicSignalForbidTag::init_(heap); } void DRCAppNoUseTag::enter_(ksys::act::ai::InlineParamPack* params) { BasicSignalForbidTag::enter_(params); } void DRCAppNoUseTag::leave_() { BasicSignalForbidTag::leave_(); } void DRCAppNoUseTag::loadParams_() { BasicSignalForbidTag::loadParams_(); getMapUnitParam(&mDRCAppNoUseCause_m, "DRCAppNoUseCause"); } void DRCAppNoUseTag::calc_() { BasicSignalForbidTag::calc_(); } } // namespace uking::action