#include "Game/Actor/Action/actionGuardBackWalk.h" namespace uking::action { GuardBackWalk::GuardBackWalk(const InitArg& arg) : NormalBackWalk(arg) {} bool GuardBackWalk::init_(sead::Heap* heap) { return NormalBackWalk::init_(heap); } void GuardBackWalk::enter_(ksys::act::ai::InlineParamPack* params) { NormalBackWalk::enter_(params); } void GuardBackWalk::leave_() { NormalBackWalk::leave_(); } void GuardBackWalk::loadParams_() { NormalBackWalk::loadParams_(); } void GuardBackWalk::calc_() { NormalBackWalk::calc_(); } } // namespace uking::action