#include "Game/Actor/Action/actionHorseRideSearch.h" namespace uking::action { HorseRideSearch::HorseRideSearch(const InitArg& arg) : HorseRideBase(arg) {} HorseRideSearch::~HorseRideSearch() = default; bool HorseRideSearch::init_(sead::Heap* heap) { return HorseRideBase::init_(heap); } void HorseRideSearch::enter_(ksys::act::ai::InlineParamPack* params) { HorseRideBase::enter_(params); } void HorseRideSearch::leave_() { HorseRideBase::leave_(); } void HorseRideSearch::loadParams_() { HorseRideBase::loadParams_(); } void HorseRideSearch::calc_() { HorseRideBase::calc_(); } } // namespace uking::action