#include "Game/Actor/Action/actionNormalBackWalk.h" namespace uking::action { NormalBackWalk::NormalBackWalk(const InitArg& arg) : BackWalkBase(arg) {} NormalBackWalk::~NormalBackWalk() = default; bool NormalBackWalk::init_(sead::Heap* heap) { return BackWalkBase::init_(heap); } void NormalBackWalk::enter_(ksys::act::ai::InlineParamPack* params) { BackWalkBase::enter_(params); } void NormalBackWalk::leave_() { BackWalkBase::leave_(); } void NormalBackWalk::loadParams_() { BackWalkBase::loadParams_(); } void NormalBackWalk::calc_() { BackWalkBase::calc_(); } } // namespace uking::action