#include "Game/Actor/Action/actionOctarockBalloon.h" namespace uking::action { OctarockBalloon::OctarockBalloon(const InitArg& arg) : BalloonRopeBase(arg) {} OctarockBalloon::~OctarockBalloon() = default; bool OctarockBalloon::init_(sead::Heap* heap) { return BalloonRopeBase::init_(heap); } void OctarockBalloon::enter_(ksys::act::ai::InlineParamPack* params) { BalloonRopeBase::enter_(params); } void OctarockBalloon::leave_() { BalloonRopeBase::leave_(); } void OctarockBalloon::loadParams_() { BalloonRopeBase::loadParams_(); getStaticParam(&mTargetScale_s, "TargetScale"); getStaticParam(&mStartSignTimer_s, "StartSignTimer"); getStaticParam(&mStartASName_s, "StartASName"); getStaticParam(&mSignASName_s, "SignASName"); } void OctarockBalloon::calc_() { BalloonRopeBase::calc_(); } } // namespace uking::action