#include "Game/Actor/Action/actionPlayerStoleOpen.h" namespace uking::action { PlayerStoleOpen::PlayerStoleOpen(const InitArg& arg) : BindPlayerNodeEx(arg) {} void PlayerStoleOpen::enter_(ksys::act::ai::InlineParamPack* params) { BindPlayerNodeEx::enter_(params); } void PlayerStoleOpen::loadParams_() { BindPlayerNodeBase::loadParams_(); getStaticParam(&mEnlargeSpd_s, "EnlargeSpd"); } void PlayerStoleOpen::calc_() { BindPlayerNodeEx::calc_(); } } // namespace uking::action