#include "Game/Actor/Action/actionSiteBossSwordWhirlSlashCharge.h" namespace uking::action { SiteBossSwordWhirlSlashCharge::SiteBossSwordWhirlSlashCharge(const InitArg& arg) : LastBossSwordWhirlSlashChargeBase(arg) {} SiteBossSwordWhirlSlashCharge::~SiteBossSwordWhirlSlashCharge() = default; bool SiteBossSwordWhirlSlashCharge::init_(sead::Heap* heap) { return LastBossSwordWhirlSlashChargeBase::init_(heap); } void SiteBossSwordWhirlSlashCharge::enter_(ksys::act::ai::InlineParamPack* params) { LastBossSwordWhirlSlashChargeBase::enter_(params); } void SiteBossSwordWhirlSlashCharge::leave_() { LastBossSwordWhirlSlashChargeBase::leave_(); } void SiteBossSwordWhirlSlashCharge::loadParams_() { LastBossSwordWhirlSlashChargeBase::loadParams_(); } void SiteBossSwordWhirlSlashCharge::calc_() { LastBossSwordWhirlSlashChargeBase::calc_(); } } // namespace uking::action