#include "Game/Scene/gameStageInfo.h" #include "KingSystem/System/StageInfo.h" #include "KingSystem/Utils/InitTimeInfo.h" namespace uking { static ksys::util::InitConstants sConstants; sead::FixedSafeString<256> StageInfo::sStr; StageInfo StageInfo::sInfo; const sead::SafeString& StageInfo::getCurrentMapType() { return ksys::StageInfo::getCurrentMapType(); } const sead::SafeString& StageInfo::getCurrentMapName() { return ksys::StageInfo::getCurrentMapName(); } } // namespace uking