#pragma once #include "KingSystem/ActorSystem/actAiAi.h" namespace ksys::act::ai { class DummyAi : public Ai { SEAD_RTTI_OVERRIDE(DummyAi, Ai) public: explicit DummyAi(const InitArg& arg); bool isChangeable() const override { return true; } void enter_(InlineParamPack* params) override; protected: void calc_() override; }; } // namespace ksys::act::ai