#include "KingSystem/Event/evtActorBinding.h" #include #include #include "KingSystem/ActorSystem/actActor.h" #include "KingSystem/ActorSystem/actInfoData.h" #include "KingSystem/Event/evtActorBindings.h" namespace ksys::evt { void ActorBinding::bindAction(const evfl::ResAction* action) { if (mActions.isBufferReady()) mActions.pushBack(action); else ++mNumActionsToAlloc; } void ActorBinding::bindQuery(const evfl::ResQuery* query) { if (mQueries.isBufferReady()) mQueries.pushBack(query); else ++mNumQueriesToAlloc; } sead::SafeString ActorBinding::getActorName() const { return mResActor->name.Get()->data(); } sead::SafeString ActorBinding::getActorSubName() const { return mResActor->secondary_name.Get()->data(); } static bool isSelfOrStarter(const sead::SafeString& name) { return name.findIndex("Self") == 0 || name.findIndex("Starter") == 0; } ActorBinding::ActorCreateMode ActorBinding::getActorCreateMode(const act::Actor* actor) const { if (getActorName() == "GameROMPlayer") return ActorCreateMode::k4; if (getActorName() == "GameRomCamera") return ActorCreateMode::k5; if (getActorName() == "Current") return ActorCreateMode::k8; if (getActorName() == "Argument") return ActorCreateMode::k8; if (isSelfOrStarter(getActorName())) return ActorCreateMode::k7; if (getActorName() == "SignalFlowchart") return ActorCreateMode::k7; const sead::SafeString actor_name = getActorName(); if (actor_name == "DemoXLinkActor") return ActorCreateMode::k6; if (mResActor->HasArgumentName()) return ActorCreateMode::k7; const auto* params = mResActor->params.Get(); if (!params) return ActorCreateMode::k7; auto* create_mode = params->Get("CreateMode", ore::ResMetaData::DataType::kInt); if (!create_mode) return ActorCreateMode::k0; switch (create_mode->value.i) { case 0: { if (!mParent->isInitialized()) return ActorCreateMode::k0; const char* profile_c; act::InfoData::instance()->getActorProfile(&profile_c, actor_name.cstr()); const sead::SafeString profile = profile_c; if (actor && actor->getName() == getActorName() && getActorSubName().isEmpty()) return ActorCreateMode::k7; if (profile == "EventSystem" || profile == "ComplexTag" || profile == "SoleTag" || profile == "System" || profile == "EventTag") { return ActorCreateMode::k0; } return ActorCreateMode::k1; } case 1: return ActorCreateMode::k0; case 2: default: return ActorCreateMode::k1; case 3: return ActorCreateMode::k2; case 4: return ActorCreateMode::k3; } } } // namespace ksys::evt