#pragma once namespace ksys::gdt::flagname { const char* Aoc_HardMode_Enabled(); const char* BowPorchStockNum(); const char* CaptionPictSize(); const char* CurrentHart(); const char* CurrentMamo(); const char* CurrentRupee(); const char* CurrentTotalGetRupeeInMiniGame(); const char* DungeonClearSealNum(); const char* IsGet_Armor_014_Head(); const char* IsGet_Armor_014_Lower(); const char* IsGet_Armor_014_Upper(); const char* IsGet_Armor_046_Head(); const char* IsGet_Armor_046_Lower(); const char* IsGet_Armor_046_Upper(); const char* IsGet_Armor_048_Head(); const char* IsGet_Armor_048_Lower(); const char* IsGet_Armor_048_Upper(); const char* IsGet_Armor_083_Head(); const char* IsGet_Armor_083_Lower(); const char* IsGet_Armor_083_Upper(); const char* IsGet_Armor_084_Head(); const char* IsGet_Armor_084_Lower(); const char* IsGet_Armor_084_Upper(); const char* IsGet_Armor_085_Head(); const char* IsGet_Armor_085_Lower(); const char* IsGet_Armor_085_Upper(); const char* IsGet_Armor_086_Head(); const char* IsGet_Armor_086_Lower(); const char* IsGet_Armor_086_Upper(); const char* IsGet_Armor_103_Head(); const char* IsGet_Armor_103_Lower(); const char* IsGet_Armor_103_Upper(); const char* IsGet_Armor_104_Head(); const char* IsGet_Armor_104_Lower(); const char* IsGet_Armor_104_Upper(); const char* IsGet_Armor_105_Head(); const char* IsGet_Armor_105_Lower(); const char* IsGet_Armor_105_Upper(); const char* IsGet_Armor_106_Head(); const char* IsGet_Armor_106_Lower(); const char* IsGet_Armor_106_Upper(); const char* IsGet_Armor_111_Head(); const char* IsGet_Armor_111_Lower(); const char* IsGet_Armor_111_Upper(); const char* IsGet_Armor_112_Head(); const char* IsGet_Armor_112_Lower(); const char* IsGet_Armor_112_Upper(); const char* IsGet_Armor_113_Head(); const char* IsGet_Armor_113_Lower(); const char* IsGet_Armor_113_Upper(); const char* IsGet_Armor_114_Head(); const char* IsGet_Armor_114_Lower(); const char* IsGet_Armor_114_Upper(); const char* IsSaveByAuto(); const char* KorokNutsNum(); const char* LastSaveTime_Lower(); const char* LastSaveTime_Upper(); const char* SaveDistrictName(); const char* SaveLocationName(); const char* TrackBlockFileNumber(); const char* TrackBlockFileNumber_Hard(); } // namespace ksys::gdt::flagname