#pragma once #include #include "KingSystem/Physics/Rig/physBoneAccessor.h" #include "KingSystem/Physics/Rig/physModelBoneAccessor.h" class hkaSkeletonMapper; namespace ksys::phys { class SkeletonMapper : public sead::hostio::Node { public: SkeletonMapper(); virtual ~SkeletonMapper(); bool init(hkaSkeletonMapper* skeleton_mapper, hkaSkeletonMapper* model_skeleton_mapper, gsys::Model* model, sead::Heap* heap); void mapPoseA(); void mapPoseB(); BoneAccessor& getBoneAccessor() { return mBoneAccessor; } ModelBoneAccessor& getModelBoneAccessor() { return mModelBoneAccessor; } private: BoneAccessor mBoneAccessor; ModelBoneAccessor mModelBoneAccessor; hkaSkeletonMapper* mMapperA{}; hkaSkeletonMapper* mMapperB{}; }; } // namespace ksys::phys