#include "KingSystem/Physics/RigidBody/physRigidBodyResource.h" namespace ksys::phys { RigidBodyResource::RigidBodyResource() = default; RigidBodyResource::~RigidBodyResource() = default; void RigidBodyResource::doCreate_(u8* buffer, u32 bufferSize, sead::Heap* heap) {} } // namespace ksys::phys