target_sources(uking PRIVATE GeneralParamList/resGParamListObject.h GeneralParamList/resGParamListObjectAirWall.h GeneralParamList/resGParamListObjectAnimalFollowOffset.h GeneralParamList/resGParamListObjectAnimalUnit.h GeneralParamList/resGParamListObjectArmor.h GeneralParamList/resGParamListObjectArmorEffect.h GeneralParamList/resGParamListObjectArmorHead.h GeneralParamList/resGParamListObjectArmorUpper.h GeneralParamList/resGParamListObjectArrow.h GeneralParamList/resGParamListObjectAttack.h GeneralParamList/resGParamListObjectAttackInterval.h GeneralParamList/resGParamListObjectAutoGen.h GeneralParamList/resGParamListObjectBeam.h GeneralParamList/resGParamListObjectBindActor.h GeneralParamList/resGParamListObjectBindBone.h GeneralParamList/resGParamListObjectBow.h GeneralParamList/resGParamListObjectBullet.h GeneralParamList/resGParamListObjectCamera.h GeneralParamList/resGParamListObjectChemicalType.h GeneralParamList/resGParamListObjectClothReaction.h GeneralParamList/resGParamListObjectCookSpice.h GeneralParamList/resGParamListObjectCureItem.h GeneralParamList/resGParamListObjectEatTarget.h GeneralParamList/resGParamListObjectEnemy.h GeneralParamList/resGParamListObjectEnemyLevel.h GeneralParamList/resGParamListObjectEnemyRace.h GeneralParamList/resGParamListObjectEnemyShown.h GeneralParamList/resGParamListObjectEvent.h GeneralParamList/resGParamListObjectExtendedEntity.h GeneralParamList/resGParamListObjectFish.h GeneralParamList/resGParamListObjectGelEnemy.h GeneralParamList/resGParamListObjectGeneral.h GeneralParamList/resGParamListObjectGiantArmor.h GeneralParamList/resGParamListObjectGiantArmorSlot.h GeneralParamList/resGParamListObjectGlobal.h GeneralParamList/resGParamListObjectGolem.h GeneralParamList/resGParamListObjectGolemIK.h GeneralParamList/resGParamListObjectGrab.h GeneralParamList/resGParamListObjectGuardian.h GeneralParamList/resGParamListObjectGuardianMini.h GeneralParamList/resGParamListObjectGuardianMiniWeapon.h GeneralParamList/resGParamListObjectHorse.h GeneralParamList/resGParamListObjectHorseCreator.h GeneralParamList/resGParamListObjectHorseObject.h GeneralParamList/resGParamListObjectHorseRider.h GeneralParamList/resGParamListObjectHorseTargetedInfo.h GeneralParamList/resGParamListObjectHorseUnit.h GeneralParamList/resGParamListObjectInsect.h GeneralParamList/resGParamListObjectItem.h GeneralParamList/resGParamListObjectLargeSword.h GeneralParamList/resGParamListObjectLiftable.h GeneralParamList/resGParamListObjectLumberjackTree.h GeneralParamList/resGParamListObjectMasterSword.h GeneralParamList/resGParamListObjectMonsterShop.h GeneralParamList/resGParamListObjectMotorcycle.h GeneralParamList/resGParamListObjectNest.h GeneralParamList/resGParamListObjectNpc.h GeneralParamList/resGParamListObjectNpcEquipment.h GeneralParamList/resGParamListObjectPictureBook.h GeneralParamList/resGParamListObjectPlayer.h GeneralParamList/resGParamListObjectPrey.h GeneralParamList/resGParamListObjectRod.h GeneralParamList/resGParamListObjectRope.h GeneralParamList/resGParamListObjectRupee.h GeneralParamList/resGParamListObjectSandworm.h GeneralParamList/resGParamListObjectSeriesArmor.h GeneralParamList/resGParamListObjectShiekerStone.h GeneralParamList/resGParamListObjectShield.h GeneralParamList/resGParamListObjectSmallSword.h GeneralParamList/resGParamListObjectSpear.h GeneralParamList/resGParamListObjectStalEnemy.h GeneralParamList/resGParamListObjectSwarm.h GeneralParamList/resGParamListObjectSystem.h GeneralParamList/resGParamListObjectTraveler.cpp GeneralParamList/resGParamListObjectTraveler.h GeneralParamList/resGParamListObjectWeaponCommon.h GeneralParamList/resGParamListObjectWeaponOption.h GeneralParamList/resGParamListObjectWeaponThrow.h GeneralParamList/resGParamListObjectWizzrobe.h GeneralParamList/resGParamListObjectWolfLink.h GeneralParamList/resGParamListObjectZora.h GeneralParamList/resGParamListTraits.h resArchiveWork.cpp resArchiveWork.h resCache.cpp resCache.h resCacheCriticalSection.cpp resCacheCriticalSection.h resCompactedHeap.cpp resCompactedHeap.h resControlTask.cpp resControlTask.h resCounter.cpp resCounter.h resCurrentResNameMgr.cpp resCurrentResNameMgr.h resEntryFactory.cpp resEntryFactory.h resGameResourceSystem.cpp resGameResourceSystem.h resHandle.cpp resHandle.h resInfoContainer.cpp resInfoContainer.h resLoadRequest.h resMemoryTask.cpp resMemoryTask.h resModelResourceDivide.cpp resModelResourceDivide.h resOffsetReadFileDevice.cpp resOffsetReadFileDevice.h resPlacement.cpp resPlacement.h resResourceMgrTask.cpp resResourceMgrTask.h resSystem.cpp resSystem.h resTempResourceLoader.cpp resTempResourceLoader.h resTextureHandleList.cpp resTextureHandleList.h resTextureHandleMgr.cpp resTextureHandleMgr.h resUnit.cpp resUnit.h resUnitPool.cpp resUnitPool.h resResource.cpp resResource.h resResourceASSetting.cpp resResourceASSetting.h resResourceArchive.cpp resResourceArchive.h resResourceGameData.cpp resResourceGameData.h resResourceGameSaveData.cpp resResourceGameSaveData.h Actor/resResourceActorCapture.cpp Actor/resResourceActorCapture.h Actor/resResourceActorLink.cpp Actor/resResourceActorLink.h Actor/resResourceAIProgram.cpp Actor/resResourceAIProgram.h Actor/resResourceAISchedule.cpp Actor/resResourceAISchedule.h Actor/resResourceAnimInfo.cpp Actor/resResourceAnimInfo.h Actor/resResourceAS.cpp Actor/resResourceAS.h Actor/resResourceASList.cpp Actor/resResourceASList.h Actor/resResourceASResource.cpp Actor/resResourceASResource.h Actor/resResourceASResourceExtension.cpp Actor/resResourceASResourceExtension.h Actor/resResourceAttCheck.cpp Actor/resResourceAttCheck.h Actor/resResourceAttClient.cpp Actor/resResourceAttClient.h Actor/resResourceAttPos.cpp Actor/resResourceAttPos.h Actor/resResourceAwareness.cpp Actor/resResourceAwareness.h Actor/resResourceBoneControl.cpp Actor/resResourceBoneControl.h Actor/resResourceChemical.cpp Actor/resResourceChemical.h Actor/resResourceDamageParam.cpp Actor/resResourceDamageParam.h Actor/resResourceDrop.cpp Actor/resResourceDrop.h Actor/resResourceGParamList.cpp Actor/resResourceGParamList.h Actor/resResourceLifeCondition.cpp Actor/resResourceLifeCondition.h Actor/resResourceLod.cpp Actor/resResourceLod.h Actor/resResourceModelList.cpp Actor/resResourceModelList.h Actor/resResourcePhysics.cpp Actor/resResourcePhysics.h Actor/resResourceRagdollBlendWeight.cpp Actor/resResourceRagdollBlendWeight.h Actor/resResourceRagdollConfig.cpp Actor/resResourceRagdollConfig.h Actor/resResourceRagdollConfigList.cpp Actor/resResourceRagdollConfigList.h Actor/resResourceRecipe.cpp Actor/resResourceRecipe.h Actor/resResourceShop.cpp Actor/resResourceShop.h Actor/resResourceUMii.cpp Actor/resResourceUMii.h Event/resEventFlowBinder.cpp Event/resEventFlowBinder.h Event/resDemoASLoader.cpp Event/resDemoASLoader.h Event/resResourceDemo.cpp Event/resResourceDemo.h Event/resResourceEventFlow.cpp Event/resResourceEventFlow.h )