#pragma once #include #include "KingSystem/Resource/GeneralParamList/resGParamListObject.h" #include "KingSystem/Utils/Types.h" namespace ksys::res { class GParamListObjectWizzrobe : public GParamListObject { public: GParamListObjectWizzrobe(); const char* getName() const override { return "Wizzrobe"; } agl::utl::Parameter mMagicWeatherType; agl::utl::Parameter mMagicFallActorName; agl::utl::Parameter mMagicFallIgniteRotSpd; agl::utl::Parameter mMagicFallOffsetY; agl::utl::Parameter mMagicFallCenterOffsetXZ; agl::utl::Parameter mMagicFallRandRadius; agl::utl::Parameter mMagicFallIntervalMax; agl::utl::Parameter mMagicFallIntervalMin; agl::utl::Parameter mSummonActorName; }; KSYS_CHECK_SIZE_NX150(GParamListObjectWizzrobe, 0x168); inline GParamListObjectWizzrobe::GParamListObjectWizzrobe() { auto* const obj = &mObj; mMagicWeatherType.init(0, "MagicWeatherType", "", obj); mMagicFallActorName.init("", "MagicFallActorName", "", obj); mMagicFallIgniteRotSpd.init(0.0, "MagicFallIgniteRotSpd", "", obj); mMagicFallOffsetY.init(6.0, "MagicFallOffsetY", "", obj); mMagicFallCenterOffsetXZ.init(5.0, "MagicFallCenterOffsetXZ", "", obj); mMagicFallRandRadius.init(12.0, "MagicFallRandRadius", "", obj); mMagicFallIntervalMax.init(20.0, "MagicFallIntervalMax", "", obj); mMagicFallIntervalMin.init(15.0, "MagicFallIntervalMin", "", obj); mSummonActorName.init("", "SummonActorName", "", obj); } } // namespace ksys::res