#pragma once #include "KingSystem/Resource/resEntryFactory.h" #include "KingSystem/Resource/resResource.h" #include "resource/seadResource.h" namespace ksys::res { class Placement : public Resource { SEAD_RTTI_OVERRIDE(Placement, Resource) public: Placement() = default; ~Placement() override = default; static void registerFactory(sead::Heap* heap); void doCreate_(u8* buffer, u32 bufferSize, sead::Heap* heap) override; void* mUnknown1 = nullptr; void* mUnknown2 = nullptr; }; } // namespace ksys::res