#include "KingSystem/Sound/Actor/AI/aiEnvSeEmitPointRootAI.h" namespace ksys::snd { EnvSeEmitPointRootAI::EnvSeEmitPointRootAI(const InitArg& arg) : ksys::act::ai::Ai(arg) {} EnvSeEmitPointRootAI::~EnvSeEmitPointRootAI() = default; bool EnvSeEmitPointRootAI::init_(sead::Heap* heap) { return ksys::act::ai::Ai::init_(heap); } void EnvSeEmitPointRootAI::enter_(ksys::act::ai::InlineParamPack* params) { ksys::act::ai::Ai::enter_(params); } void EnvSeEmitPointRootAI::leave_() { ksys::act::ai::Ai::leave_(); } void EnvSeEmitPointRootAI::loadParams_() { getStaticParam(&mInvalidatePlayDistance_s, "InvalidatePlayDistance"); getStaticParam(&mPlayDistance_s, "PlayDistance"); } } // namespace ksys::snd