#pragma once #include "KingSystem/ActorSystem/actAiAction.h" namespace ksys::snd { class EventBgmStartAndKeepAction : public ksys::act::ai::Action { SEAD_RTTI_OVERRIDE(EventBgmStartAndKeepAction, ksys::act::ai::Action) public: explicit EventBgmStartAndKeepAction(const InitArg& arg); ~EventBgmStartAndKeepAction() override; bool init_(sead::Heap* heap) override; void enter_(ksys::act::ai::InlineParamPack* params) override; void leave_() override; void loadParams_() override; protected: void calc_() override; // dynamic_param at offset 0x20 sead::SafeString mBgmName_d{}; }; } // namespace ksys::snd