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<title>dolphin/CMakeLists.txt, branch 4.0</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>Dolphin 4.0 release</title>
<updated>2013-09-22T14:00:57+00:00</updated>
<author>
<name>Pierre Bourdon</name>
<email>delroth@gmail.com</email>
</author>
<published>2013-09-21T05:29:41+00:00</published>
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<pre>
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</entry>
<entry>
<title>Move global gameinis from User to Sys. Get rid of SHARED_USER.</title>
<updated>2013-09-14T04:08:30+00:00</updated>
<author>
<name>Pierre Bourdon</name>
<email>delroth@gmail.com</email>
</author>
<published>2013-09-12T15:26:04+00:00</published>
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</entry>
<entry>
<title>Fix building with polarssl from the externals.</title>
<updated>2013-09-12T04:35:52+00:00</updated>
<author>
<name>Glenn Rice</name>
<email>glennricster@gmail.com</email>
</author>
<published>2013-09-12T04:35:52+00:00</published>
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<entry>
<title>Fix the glew check. GLES3 can be used on non-Android platforms.</title>
<updated>2013-09-08T07:21:33+00:00</updated>
<author>
<name>Ryan Houdek</name>
<email>Sonicadvance1@Gmail.com</email>
</author>
<published>2013-09-08T07:21:33+00:00</published>
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<entry>
<title>When checking for glew, don't fail if a working system version is not</title>
<updated>2013-09-07T17:40:40+00:00</updated>
<author>
<name>Glenn Rice</name>
<email>glennricster@gmail.com</email>
</author>
<published>2013-09-07T17:40:40+00:00</published>
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found so we can fall back to the Externals version.
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found so we can fall back to the Externals version.
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</entry>
<entry>
<title>When checking for glew via cmake check to see that the system version of glew</title>
<updated>2013-09-07T17:24:32+00:00</updated>
<author>
<name>Glenn Rice</name>
<email>glennricster@gmail.com</email>
</author>
<published>2013-09-07T17:24:32+00:00</published>
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is at least 1.8 and has the methods of glew 1.9.  This is an annoying
hack to deal with Ubuntu's glew setup, which is glew 1.8 with 1.9
methods patched in.
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is at least 1.8 and has the methods of glew 1.9.  This is an annoying
hack to deal with Ubuntu's glew setup, which is glew 1.8 with 1.9
methods patched in.
</pre>
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</content>
</entry>
<entry>
<title>Add a check for a shared polarssl library.  This checks to see that the</title>
<updated>2013-09-03T01:07:47+00:00</updated>
<author>
<name>Glenn Rice</name>
<email>glennricster@gmail.com</email>
</author>
<published>2013-09-03T01:07:47+00:00</published>
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system version is new enough, and is compiled with havege support.
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system version is new enough, and is compiled with havege support.
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</entry>
<entry>
<title>Avoid unnecessary bundle copies on OS X:</title>
<updated>2013-08-30T21:54:52+00:00</updated>
<author>
<name>comex</name>
<email>comexk@gmail.com</email>
</author>
<published>2013-08-30T05:35:43+00:00</published>
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- Make "copy data into bundle" depend on the files actually being
  changed, rather than being run on every build.

- postprocess_bundle depends on system files and checking the Dolphin
  binary and all that, and would be iffy to try to avoid rerunning;
  but it's only needed to produce a redistributable bundle, so add
  SKIP_POSTPROCESS_BUNDLE to skip it for development.
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- Make "copy data into bundle" depend on the files actually being
  changed, rather than being run on every build.

- postprocess_bundle depends on system files and checking the Dolphin
  binary and all that, and would be iffy to try to avoid rerunning;
  but it's only needed to produce a redistributable bundle, so add
  SKIP_POSTPROCESS_BUNDLE to skip it for development.
</pre>
</div>
</content>
</entry>
<entry>
<title>Only use static iconv on Android.</title>
<updated>2013-08-29T10:53:15+00:00</updated>
<author>
<name>Ryan Houdek</name>
<email>Sonicadvance1@gmail.com</email>
</author>
<published>2013-08-29T10:53:15+00:00</published>
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<pre>
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</entry>
<entry>
<title>Work around check_lib not finding iconv.</title>
<updated>2013-08-29T10:40:16+00:00</updated>
<author>
<name>Ryan Houdek</name>
<email>Sonicadvance1@gmail.com</email>
</author>
<published>2013-08-29T10:40:16+00:00</published>
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