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<title>dolphin/Data/Sys/GameSettings/L.ini, branch master</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>GameSettings: Added comments with the rationale for disabling ImmediateXFB for many games.</title>
<updated>2025-12-24T08:02:51+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2025-11-28T00:27:25+00:00</published>
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<pre>
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</entry>
<entry>
<title>Remove EmuState from packaged GameSettings ini files</title>
<updated>2018-03-31T14:06:04+00:00</updated>
<author>
<name>Shawn Hoffman</name>
<email>godisgovernment@gmail.com</email>
</author>
<published>2017-06-16T01:52:01+00:00</published>
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<pre>
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<entry>
<title>Update all inis to remove old XFB settings.  Also update Krome Studios games to use 'Immediate XFB' and Rogue Squadron games to disable 'Immediate XFB'.</title>
<updated>2017-11-18T04:11:30+00:00</updated>
<author>
<name>iwubcode</name>
<email>iwubcode@users.noreply.github.com</email>
</author>
<published>2017-08-20T06:32:18+00:00</published>
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<entry>
<title>Don't force the aspect ratio in GameINIs</title>
<updated>2017-08-05T06:27:16+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@innovatetechnologi.es</email>
</author>
<published>2017-08-02T08:30:34+00:00</published>
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<content type='text'>
Instead, add a SuggestedAspectRatio option which tells Dolphin which
aspect ratio to use when the aspect ratio option is set to Auto.
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<pre>
Instead, add a SuggestedAspectRatio option which tells Dolphin which
aspect ratio to use when the aspect ratio option is set to Auto.
</pre>
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</entry>
<entry>
<title>GameINI: Replace Wii.Widescreen with AspectRatio</title>
<updated>2017-08-05T06:27:05+00:00</updated>
<author>
<name>Léo Lam</name>
<email>leo@innovatetechnologi.es</email>
</author>
<published>2017-08-02T07:17:16+00:00</published>
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<content type='text'>
Wii.Widescreen is a setting that cannot be changed on the fly after
emulation has started, so anything booted after the initial title
will have an unexpected aspect ratio.

We can just set Video_Settings.AspectRatio instead, which *can* be live
changed, since it doesn't involve messing with the SYSCONF at any time.

This is also much closer to the behaviour of the Wii U, which
configures the DMCU to force 4:3 transparently, instead of doing it the
intrusive way (touching the SYSCONF).
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<pre>
Wii.Widescreen is a setting that cannot be changed on the fly after
emulation has started, so anything booted after the initial title
will have an unexpected aspect ratio.

We can just set Video_Settings.AspectRatio instead, which *can* be live
changed, since it doesn't involve messing with the SYSCONF at any time.

This is also much closer to the behaviour of the Wii U, which
configures the DMCU to force 4:3 transparently, instead of doing it the
intrusive way (touching the SYSCONF).
</pre>
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</content>
</entry>
<entry>
<title>GameInis: All Sega Master System games need RealXFB</title>
<updated>2016-02-05T10:27:44+00:00</updated>
<author>
<name>Scott Mansell</name>
<email>phiren@gmail.com</email>
</author>
<published>2016-02-05T05:12:32+00:00</published>
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I did some testing and they all do strided XFB copies like Sonic
and Knuckles, which is currently only implemented in RealXFB.
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<pre>
I did some testing and they all do strided XFB copies like Sonic
and Knuckles, which is currently only implemented in RealXFB.
</pre>
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</content>
</entry>
<entry>
<title>GameInis: Make all Virtual Console games 4:3</title>
<updated>2016-02-05T10:27:34+00:00</updated>
<author>
<name>Scott Mansell</name>
<email>phiren@gmail.com</email>
</author>
<published>2016-02-04T09:47:30+00:00</published>
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We only need to update 9 files, It's like magic!
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<pre>
We only need to update 9 files, It's like magic!
</pre>
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</entry>
<entry>
<title>GameInis: Deduplicate all Sega Master System games</title>
<updated>2016-02-05T04:35:33+00:00</updated>
<author>
<name>Scott Mansell</name>
<email>phiren@gmail.com</email>
</author>
<published>2016-02-04T08:52:52+00:00</published>
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<id>919460a572485f75b855f45fa51a6daa44c2225e</id>
<content type='text'>
I don't care that this enables virtual xfb for all of them, I'm dubious
that excatly half have it set and the other half don't.
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<pre>
I don't care that this enables virtual xfb for all of them, I'm dubious
that excatly half have it set and the other half don't.
</pre>
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