<feed xmlns='http://www.w3.org/2005/Atom'>
<title>dolphin/Data/Sys/GameSettings, branch master</title>
<subtitle>GameCube and Wii emulator</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/'/>
<entry>
<title>Add AR codes for Timesplitters 2 (Retroachievements)</title>
<updated>2026-09-03T20:53:16+00:00</updated>
<author>
<name>retropieuser</name>
<email>73472027+retropieuser@users.noreply.github.com</email>
</author>
<published>2026-09-03T20:53:16+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=4a9db521c14c2289af1429e76f9f622387f4359f'/>
<id>4a9db521c14c2289af1429e76f9f622387f4359f</id>
<content type='text'>
Added in the two codes quoted on the game wiki page

https://wiki.dolphin-emu.org/index.php?title=TimeSplitters_2

16:9 Widescreen during gameplay &amp; the Border Fix
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Added in the two codes quoted on the game wiki page

https://wiki.dolphin-emu.org/index.php?title=TimeSplitters_2

16:9 Widescreen during gameplay &amp; the Border Fix
</pre>
</div>
</content>
</entry>
<entry>
<title>Merge pull request #14746 from PhobosAnomaly666/patch-1</title>
<updated>2026-08-29T11:54:54+00:00</updated>
<author>
<name>JosJuice</name>
<email>josjuice@gmail.com</email>
</author>
<published>2026-08-29T11:54:54+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=5508158a7743e1c0c56540ba08d0851b2afdf537'/>
<id>5508158a7743e1c0c56540ba08d0851b2afdf537</id>
<content type='text'>
Add Gecko code for Star Fox Adventures (Retroachievements)</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Add Gecko code for Star Fox Adventures (Retroachievements)</pre>
</div>
</content>
</entry>
<entry>
<title>Merge pull request #14823 from JosJuice/gameini-pokemon-channel</title>
<updated>2026-08-22T15:46:07+00:00</updated>
<author>
<name>JMC47</name>
<email>JMC4789@gmail.com</email>
</author>
<published>2026-08-22T15:46:07+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=f89cd671bf7a80b1edb560af2e4b4d4bb40ac1f1'/>
<id>f89cd671bf7a80b1edb560af2e4b4d4bb40ac1f1</id>
<content type='text'>
GameSettings: Set texture cache accuracy for Pokémon Channel</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
GameSettings: Set texture cache accuracy for Pokémon Channel</pre>
</div>
</content>
</entry>
<entry>
<title>GameSettings: Set texture cache accuracy for Pokémon Channel</title>
<updated>2026-08-22T13:52:41+00:00</updated>
<author>
<name>JosJuice</name>
<email>josjuice@gmail.com</email>
</author>
<published>2026-08-22T13:52:41+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=3073c9fa413bc64b417111e0dedc86b9b72d09b8'/>
<id>3073c9fa413bc64b417111e0dedc86b9b72d09b8</id>
<content type='text'>
This game contains a special episode of the Pokémon anime as an FMV.
When playing it, if only a tiny part of the image has changed between
frames, Dolphin's texture hashing can fail to notice that anything
changed, or it can notice that the chroma changed but not the luma, or
vice versa.

512 samples reduces the problem but doesn't get rid of it entirely, but
with 2048 I'm unable to see the problem.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
This game contains a special episode of the Pokémon anime as an FMV.
When playing it, if only a tiny part of the image has changed between
frames, Dolphin's texture hashing can fail to notice that anything
changed, or it can notice that the chroma changed but not the luma, or
vice versa.

512 samples reduces the problem but doesn't get rid of it entirely, but
with 2048 I'm unable to see the problem.
</pre>
</div>
</content>
</entry>
<entry>
<title> Add Gecko code (Increased LoD Range) for Star Fox Adventures (Retroachievements)</title>
<updated>2026-08-16T12:17:58+00:00</updated>
<author>
<name>Phobos</name>
<email>93089878+PhobosAnomaly666@users.noreply.github.com</email>
</author>
<published>2026-07-22T00:36:11+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=0901c6dbe54145b466d2cd829e3152354599fd84'/>
<id>0901c6dbe54145b466d2cd829e3152354599fd84</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Merge pull request #14259 from Reonu/pikmin_wii_no_blur_gecko_code</title>
<updated>2026-08-16T09:52:36+00:00</updated>
<author>
<name>JosJuice</name>
<email>josjuice@gmail.com</email>
</author>
<published>2026-08-16T09:52:36+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=fa61f77fedb1f804851414a231509c55b8d8ed6c'/>
<id>fa61f77fedb1f804851414a231509c55b8d8ed6c</id>
<content type='text'>
GameINI: Add Disable Blur code for Pikmin 1 Wii</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
GameINI: Add Disable Blur code for Pikmin 1 Wii</pre>
</div>
</content>
</entry>
<entry>
<title>Merge pull request #14583 from jordan-woyak/gamesettings-deadly-creatures</title>
<updated>2026-08-10T20:30:39+00:00</updated>
<author>
<name>JMC47</name>
<email>JMC4789@gmail.com</email>
</author>
<published>2026-08-10T20:30:39+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=3450298af0109d85210d57e9b94bb3f71a5fbae5'/>
<id>3450298af0109d85210d57e9b94bb3f71a5fbae5</id>
<content type='text'>
GameSettings: Add CPU overclock to work around long black screen on boot in "Deadly Creatures".</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
GameSettings: Add CPU overclock to work around long black screen on boot in "Deadly Creatures".</pre>
</div>
</content>
</entry>
<entry>
<title>Update codes to unlock Black Edition and Collector's Edition in Need for Speed</title>
<updated>2026-07-26T16:26:12+00:00</updated>
<author>
<name>Matheus Willder</name>
<email>46294160+matheuswillder@users.noreply.github.com</email>
</author>
<published>2026-07-12T03:06:16+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=7788e6824efdb82741ae4c1786e27a6d0d5bd7d9'/>
<id>7788e6824efdb82741ae4c1786e27a6d0d5bd7d9</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Merge pull request #14675 from JosJuice/game-ini-gbihf-texcache</title>
<updated>2026-07-15T05:01:46+00:00</updated>
<author>
<name>Scott Mansell</name>
<email>phiren@gmail.com</email>
</author>
<published>2026-07-15T05:01:46+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=552126a0e6524ac7e0e8f5ec40ca9dbd06291071'/>
<id>552126a0e6524ac7e0e8f5ec40ca9dbd06291071</id>
<content type='text'>
GameSettings: Remove SafeTextureCacheColorSamples from gbihf</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
GameSettings: Remove SafeTextureCacheColorSamples from gbihf</pre>
</div>
</content>
</entry>
<entry>
<title>Merge pull request #14357 from Windsurf7/sonicunleashed-gameini</title>
<updated>2026-07-14T16:49:16+00:00</updated>
<author>
<name>JosJuice</name>
<email>josjuice@gmail.com</email>
</author>
<published>2026-07-14T16:49:16+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=1b67ed71f40cf7b7afcac68bda08a52d8d44f164'/>
<id>1b67ed71f40cf7b7afcac68bda08a52d8d44f164</id>
<content type='text'>
GameINI: Add codes to Sonic Unleashed</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
GameINI: Add codes to Sonic Unleashed</pre>
</div>
</content>
</entry>
</feed>
