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<title>dolphin/Data/Sys/Shaders/Anaglyph, branch stable</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>add shaders for anaglyph Amber-Blue and Green-Magenta</title>
<updated>2015-06-02T18:47:56+00:00</updated>
<author>
<name>Tijmen Wildervanck</name>
<email>tijmen.wildervanck@gmail.com</email>
</author>
<published>2015-06-01T14:58:25+00:00</published>
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</entry>
<entry>
<title>PostProcessing: Add support for user-supplied anaglyph shaders.</title>
<updated>2015-01-25T21:07:03+00:00</updated>
<author>
<name>Jules Blok</name>
<email>jules.blok@gmail.com</email>
</author>
<published>2015-01-03T00:33:30+00:00</published>
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<id>262c3b19ecf9a4c022b3667613f892a5539dd34d</id>
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There are lots of different anaglyph glasses out there and there may be even more creative uses for stereoscopic post-processing shaders.
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<pre>
There are lots of different anaglyph glasses out there and there may be even more creative uses for stereoscopic post-processing shaders.
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