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<title>dolphin/Externals/SOIL, branch stable</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>remove win32/mixed project configurations.</title>
<updated>2015-03-14T21:07:21+00:00</updated>
<author>
<name>Shawn Hoffman</name>
<email>godisgovernment@gmail.com</email>
</author>
<published>2015-03-14T21:07:21+00:00</published>
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<id>25064fd8f44d72a0f8bcaf8ecc317fb0bb0feeb6</id>
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remove win32 configs from all the externals, so it shouldn't happen again by accident.
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remove win32 configs from all the externals, so it shouldn't happen again by accident.
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</entry>
<entry>
<title>msvc: disable compiler warnings when building all Externals (cl /W0), except for wxWidgets, where all warnings are fixed.</title>
<updated>2014-08-20T05:33:42+00:00</updated>
<author>
<name>Shawn Hoffman</name>
<email>godisgovernment@gmail.com</email>
</author>
<published>2014-08-20T03:12:14+00:00</published>
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<id>317e63e7baa20118b3203c89763b87e884ec9480</id>
<content type='text'>
Note warnings may still be generated by code in Externals if it is included into warning-enabled code (this is the case for libusb).
Also, quiet an intellisense warning in wxWidgets caused by using __w64 for an inapplicable type.
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Note warnings may still be generated by code in Externals if it is included into warning-enabled code (this is the case for libusb).
Also, quiet an intellisense warning in wxWidgets caused by using __w64 for an inapplicable type.
</pre>
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</content>
</entry>
<entry>
<title>Convert all vcxproj files to UNIX line endings</title>
<updated>2013-12-31T19:03:18+00:00</updated>
<author>
<name>Jasper St. Pierre</name>
<email>jstpierre@mecheye.net</email>
</author>
<published>2013-12-07T20:12:02+00:00</published>
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</entry>
<entry>
<title>Update to VS2013 and a slew of build-related updates. Notes:</title>
<updated>2013-10-27T00:55:38+00:00</updated>
<author>
<name>Shawn Hoffman</name>
<email>godisgovernment@gmail.com</email>
</author>
<published>2013-10-19T09:27:57+00:00</published>
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* Currently there is no DEBUGFAST configuration. Defining DEBUGFAST as a preprocessor definition in Base.props (or a global header) enables it for now, pending a better method. This was done to make managing the build harder to screw up. However it may not even be an issue anymore with the new .props usage.
* D3DX11SaveTextureToFile usage is dropped and not replaced.
* If you have $(DXSDK_DIR) in your global property sheets (Microsoft.Cpp.$(PlatformName).user), you need to remove it. The build will error out with a message if it's configured incorrectly.
* If you are on Windows 8 or above, you no longer need the June 2010 DirectX SDK installed to build dolphin. If you are in this situation, it is still required if you want your built binaries to be able to use XAudio2 and XInput on previous Windows versions.
* GLew updated to 1.10.0
* compiler switches added: /volatile:iso, /d2Zi+
* LTCG available via msbuild property: DolphinRelease
* SDL updated to 2.0.0
* All Externals (excl. OpenAL and SDL) are built from source.
* Now uses STL version of std::{mutex,condition_variable,thread}
* Now uses Build as root directory for *all* intermediate files
* Binary directory is populated as post-build msbuild action
* .gitignore is simplified
* UnitTests project is no longer compiled
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<pre>
* Currently there is no DEBUGFAST configuration. Defining DEBUGFAST as a preprocessor definition in Base.props (or a global header) enables it for now, pending a better method. This was done to make managing the build harder to screw up. However it may not even be an issue anymore with the new .props usage.
* D3DX11SaveTextureToFile usage is dropped and not replaced.
* If you have $(DXSDK_DIR) in your global property sheets (Microsoft.Cpp.$(PlatformName).user), you need to remove it. The build will error out with a message if it's configured incorrectly.
* If you are on Windows 8 or above, you no longer need the June 2010 DirectX SDK installed to build dolphin. If you are in this situation, it is still required if you want your built binaries to be able to use XAudio2 and XInput on previous Windows versions.
* GLew updated to 1.10.0
* compiler switches added: /volatile:iso, /d2Zi+
* LTCG available via msbuild property: DolphinRelease
* SDL updated to 2.0.0
* All Externals (excl. OpenAL and SDL) are built from source.
* Now uses STL version of std::{mutex,condition_variable,thread}
* Now uses Build as root directory for *all* intermediate files
* Binary directory is populated as post-build msbuild action
* .gitignore is simplified
* UnitTests project is no longer compiled
</pre>
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</content>
</entry>
<entry>
<title>Warning free SOIL lib.</title>
<updated>2012-12-23T06:24:57+00:00</updated>
<author>
<name>Matthew Parlane</name>
<email>matthew@phantuntu.(none)</email>
</author>
<published>2012-12-23T06:24:57+00:00</published>
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</entry>
<entry>
<title>Remove scons-related files</title>
<updated>2012-03-25T19:55:02+00:00</updated>
<author>
<name>Shawn Hoffman</name>
<email>godisgovernment@gmail.com</email>
</author>
<published>2012-03-25T19:55:02+00:00</published>
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</entry>
<entry>
<title>remove scons files from VS projects</title>
<updated>2012-03-18T13:41:12+00:00</updated>
<author>
<name>Shawn Hoffman</name>
<email>godisgovernment@gmail.com</email>
</author>
<published>2012-03-18T13:41:12+00:00</published>
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</entry>
<entry>
<title>vs2010: Disable LTCG for realz</title>
<updated>2011-09-05T16:43:23+00:00</updated>
<author>
<name>Shawn Hoffman</name>
<email>godisgovernment@gmail.com</email>
</author>
<published>2011-09-05T16:43:23+00:00</published>
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</entry>
<entry>
<title>Prepare for the release of Xcode 4, which has working LTO</title>
<updated>2011-03-03T04:35:03+00:00</updated>
<author>
<name>Soren Jorvang</name>
<email>soren.jorvang@gmail.com</email>
</author>
<published>2011-03-03T04:35:03+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=540238cf79ae76a60585fcb5c6364279f820872e'/>
<id>540238cf79ae76a60585fcb5c6364279f820872e</id>
<content type='text'>
with static libraries.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7280 8ced0084-cf51-0410-be5f-012b33b47a6e
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<pre>
with static libraries.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7280 8ced0084-cf51-0410-be5f-012b33b47a6e
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</entry>
<entry>
<title>revert r7212 (express users must modify a single line, instead)</title>
<updated>2011-02-21T15:17:41+00:00</updated>
<author>
<name>Shawn Hoffman</name>
<email>godisgovernment@gmail.com</email>
</author>
<published>2011-02-21T15:17:41+00:00</published>
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<id>6e4923399eb08d497574475e074b0fd18c4bcad3</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7220 8ced0084-cf51-0410-be5f-012b33b47a6e
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<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7220 8ced0084-cf51-0410-be5f-012b33b47a6e
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