<feed xmlns='http://www.w3.org/2005/Atom'>
<title>dolphin/Externals/WiiUseSrc, branch master</title>
<subtitle>GameCube and Wii emulator</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/'/>
<entry>
<title>Merging Externals/WiiUse/Src and Externals/WiiUseSrc as requested.</title>
<updated>2010-07-23T18:19:38+00:00</updated>
<author>
<name>snzgoo</name>
<email>snzgoo@gmail.com</email>
</author>
<published>2010-07-23T18:19:38+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=919ccb469af0e1d6ef0f812226097dff2bf6c5ec'/>
<id>919ccb469af0e1d6ef0f812226097dff2bf6c5ec</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5952 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5952 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>Buildfix for wiiuse/windows (broken since r5944) and more wiiuse clean up, plus merging external and internal wiiuse.h as requested.</title>
<updated>2010-07-23T15:03:49+00:00</updated>
<author>
<name>snzgoo</name>
<email>snzgoo@gmail.com</email>
</author>
<published>2010-07-23T15:03:49+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=27665e5bbd3d208a4151836e83d305173587d8c3'/>
<id>27665e5bbd3d208a4151836e83d305173587d8c3</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5951 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5951 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>Report on the bluetooth queue depth watermark to help diagnose cases</title>
<updated>2010-07-22T06:05:08+00:00</updated>
<author>
<name>Soren Jorvang</name>
<email>soren.jorvang@gmail.com</email>
</author>
<published>2010-07-22T06:05:08+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=6c7e666a75eaaddf0aae3ce70f664c18e1e05377'/>
<id>6c7e666a75eaaddf0aae3ce70f664c18e1e05377</id>
<content type='text'>
where Dolphin blocks long enough to lose packets.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5944 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
where Dolphin blocks long enough to lose packets.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5944 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>Linux build fix ... again.</title>
<updated>2010-07-22T04:38:45+00:00</updated>
<author>
<name>Glenn Rice</name>
<email>glennricster@gmail.com</email>
</author>
<published>2010-07-22T04:38:45+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=6795551a8cb032eb7fbea4ad4afd4284b1c7eaad'/>
<id>6795551a8cb032eb7fbea4ad4afd4284b1c7eaad</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5941 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5941 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>External/wiiuse clean up, part 2.</title>
<updated>2010-07-22T04:31:36+00:00</updated>
<author>
<name>snzgoo</name>
<email>snzgoo@gmail.com</email>
</author>
<published>2010-07-22T04:31:36+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=987832cbb01fa52fc91b08b680854285dabd28f2'/>
<id>987832cbb01fa52fc91b08b680854285dabd28f2</id>
<content type='text'>
- More removal of unnecessary code
- Windows: Modification of Wiiuse_Find under windows,
  instead of always deleting and recreating the whole wiimote_t struct, we do maintain the old one,
  adding/removing new wiimotes to/from it
- some wiimote bugfixes, see below for details

Windows related stuff:
Fixed most of the disconnection issues (single and mulitple real wiimotes, both wiimote plugins) (I haven't had a disconnect msg in hours anymore(ms stack)).
Rumble bug should be fixed now(both plugins,pls verify).
Fixed some pair up issues( sometimes you had to press the pair up button up to 3 times, till it paired up your wiimote).
More dongles might be now supported via ms stack, pls try and report back!
Fixed a problem where multiple wiimotes would swap slots on pair-up/addition of a real wiimote (2-4 real wiimotes) (both plugins, but not integrated into new plugin).
Improved ingame auto-pairup for real wiimotes(thx to the new wiiuse_find routine).
Fixed a bug on setting wiimote timeouts, which means changing the timeout was just a dummy earlier.
Most of the stuff concerns stuff in the old wiimote plugin, dont worry, in the end it's important for both plugins. It will get ported to the new plugin sooner or later.:')
Some minor stuff.
This might break osx/linux build and maybe the new plugin realwiimote-wise only. Thx to glennrics to pointing me to some breakings on linux, I didn't fix them all. 
PS I hope i haven't forgotten anything, enjoy.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5940 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
- More removal of unnecessary code
- Windows: Modification of Wiiuse_Find under windows,
  instead of always deleting and recreating the whole wiimote_t struct, we do maintain the old one,
  adding/removing new wiimotes to/from it
- some wiimote bugfixes, see below for details

Windows related stuff:
Fixed most of the disconnection issues (single and mulitple real wiimotes, both wiimote plugins) (I haven't had a disconnect msg in hours anymore(ms stack)).
Rumble bug should be fixed now(both plugins,pls verify).
Fixed some pair up issues( sometimes you had to press the pair up button up to 3 times, till it paired up your wiimote).
More dongles might be now supported via ms stack, pls try and report back!
Fixed a problem where multiple wiimotes would swap slots on pair-up/addition of a real wiimote (2-4 real wiimotes) (both plugins, but not integrated into new plugin).
Improved ingame auto-pairup for real wiimotes(thx to the new wiiuse_find routine).
Fixed a bug on setting wiimote timeouts, which means changing the timeout was just a dummy earlier.
Most of the stuff concerns stuff in the old wiimote plugin, dont worry, in the end it's important for both plugins. It will get ported to the new plugin sooner or later.:')
Some minor stuff.
This might break osx/linux build and maybe the new plugin realwiimote-wise only. Thx to glennrics to pointing me to some breakings on linux, I didn't fix them all. 
PS I hope i haven't forgotten anything, enjoy.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5940 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>Get rid of a number of unnecessary env.Clones.</title>
<updated>2010-07-19T03:42:37+00:00</updated>
<author>
<name>Soren Jorvang</name>
<email>soren.jorvang@gmail.com</email>
</author>
<published>2010-07-19T03:42:37+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=a2b1f829cb1064ff57ee0a3f6d41a7fd1b672dab'/>
<id>a2b1f829cb1064ff57ee0a3f6d41a7fd1b672dab</id>
<content type='text'>
Use SCons' convenient # shorthand for the root of our tree.
 
Also various minor cleanup of SConscripts.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5915 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Use SCons' convenient # shorthand for the root of our tree.
 
Also various minor cleanup of SConscripts.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5915 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>Allow C code to use the Dolphin log manager so that Wiiuse text output</title>
<updated>2010-07-16T19:08:26+00:00</updated>
<author>
<name>Soren Jorvang</name>
<email>soren.jorvang@gmail.com</email>
</author>
<published>2010-07-16T19:08:26+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=aa998896aceaafe3b8d7e518af5bb8beedfa20c9'/>
<id>aa998896aceaafe3b8d7e518af5bb8beedfa20c9</id>
<content type='text'>
can go to the log window like with other subsystems.

Remove a Wiiuse dependency on libm from when it was a shared library.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5885 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
can go to the log window like with other subsystems.

Remove a Wiiuse dependency on libm from when it was a shared library.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5885 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>Make the refresh button on the Wiimote New plugin add new wiimotes in linux, instead of disconnecting and reconnecting those that were already connected.  This makes it possible to connect new wiimotes during a game by openning the wiimote configuration dialog and refreshing.  You still need to tell dolphin that a new wiimote is connected using Ctrl+F5-F8 or the corresponding menu entries.</title>
<updated>2010-07-07T02:19:16+00:00</updated>
<author>
<name>Glenn Rice</name>
<email>glennricster@gmail.com</email>
</author>
<published>2010-07-07T02:19:16+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=c37bca75b656a6ecded15f7a6ab55856ff4f382a'/>
<id>c37bca75b656a6ecded15f7a6ab55856ff4f382a</id>
<content type='text'>
Also fixed a segmentation fault caused by the UDP Wiimote stuff when a thread was not properly ended.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5847 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Also fixed a segmentation fault caused by the UDP Wiimote stuff when a thread was not properly ended.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5847 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>Implement proper thread naming on linux.  This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit.</title>
<updated>2010-07-06T16:16:07+00:00</updated>
<author>
<name>Glenn Rice</name>
<email>glennricster@gmail.com</email>
</author>
<published>2010-07-06T16:16:07+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=0e2b4d83068d9cef6b16025ea8ba649fb821045c'/>
<id>0e2b4d83068d9cef6b16025ea8ba649fb821045c</id>
<content type='text'>
Also take care of some more eols.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5843 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Also take care of some more eols.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5843 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>Fix a bug in wiiuse that prevented a wiimote from being disconnected properly in linux.  Also fixed a bug in wiiuse_set_leds on all platforms.</title>
<updated>2010-07-02T15:48:42+00:00</updated>
<author>
<name>Glenn Rice</name>
<email>glennricster@gmail.com</email>
</author>
<published>2010-07-02T15:48:42+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=6cacc52ebfd9881eead9c5abd7bac3b2ce01007c'/>
<id>6cacc52ebfd9881eead9c5abd7bac3b2ce01007c</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5819 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5819 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
</feed>
