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<title>dolphin/Externals/imgui, branch 2606</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<title>CMake: Apply editorconfig formatting</title>
<updated>2026-01-04T11:59:56+00:00</updated>
<author>
<name>Joshua Vandaële</name>
<email>joshua@vandaele.software</email>
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<published>2026-01-04T11:53:05+00:00</published>
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<title>Externals: Make imgui a submodule</title>
<updated>2025-10-30T14:02:19+00:00</updated>
<author>
<name>Joshua Vandaële</name>
<email>joshua@vandaele.software</email>
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<published>2025-10-29T17:53:55+00:00</published>
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<title>Update ImGui to 1.92.2b</title>
<updated>2025-08-18T00:21:05+00:00</updated>
<author>
<name>TryTwo</name>
<email>taolas@gmail.com</email>
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<published>2025-08-12T08:23:54+00:00</published>
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<title>Externals / VideoCommon: update imgui to 1.91.7 and implot to v0.16; imgui changed types for ImTextureId, which was addressed by using an implicit cast</title>
<updated>2025-01-20T20:47:14+00:00</updated>
<author>
<name>iwubcode</name>
<email>iwubcode@users.noreply.github.com</email>
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<published>2025-01-20T20:40:27+00:00</published>
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<entry>
<title>CMake: Hide warnings in Externals also for non-msvc.</title>
<updated>2024-03-19T06:12:52+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2024-03-19T06:08:54+00:00</published>
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<entry>
<title>Externals: add misc/cpp/imgui_stdlib to imgui build in order to use std::string in InputText</title>
<updated>2023-07-27T17:08:07+00:00</updated>
<author>
<name>iwubcode</name>
<email>iwubcode@users.noreply.github.com</email>
</author>
<published>2023-07-27T16:59:40+00:00</published>
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<title>VideoCommon: update imgui to 1.89.7 (and implot to 0.15); fix issues with upgrade; keep the demo code in case someone wants to reference it but don't compile it by enabling 'IMGUI_DISABLE_DEMO_WINDOWS' in config</title>
<updated>2023-07-27T16:47:34+00:00</updated>
<author>
<name>iwubcode</name>
<email>iwubcode@users.noreply.github.com</email>
</author>
<published>2023-07-23T18:43:50+00:00</published>
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<entry>
<title>cmake: Use C++20 for ImGui</title>
<updated>2022-08-23T19:09:51+00:00</updated>
<author>
<name>Pokechu22</name>
<email>Pokechu022@gmail.com</email>
</author>
<published>2022-08-23T19:09:51+00:00</published>
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We use Dolphin code (specifically Common's ASSERT) from ImGui, and that will use C++20 features in the next commit, so ImGui needs to be built with C++20 for that to work properly.
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We use Dolphin code (specifically Common's ASSERT) from ImGui, and that will use C++20 features in the next commit, so ImGui needs to be built with C++20 for that to work properly.
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<entry>
<title>msbuild: refactor to reduce rebuild events</title>
<updated>2022-08-03T05:24:22+00:00</updated>
<author>
<name>Shawn Hoffman</name>
<email>godisgovernment@gmail.com</email>
</author>
<published>2022-07-31T07:39:35+00:00</published>
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* moves dolphin-specific settings out of Base.props
* creates exports.props for externals, allowing to easily import
  individual Externals
* corrects some cruft that accumulated and probably contributed
  to msbuild overbuilding
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* moves dolphin-specific settings out of Base.props
* creates exports.props for externals, allowing to easily import
  individual Externals
* corrects some cruft that accumulated and probably contributed
  to msbuild overbuilding
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<entry>
<title>cmake: Disable warnings for most externals on MSVC, like we do in the VS project files.</title>
<updated>2022-05-21T22:30:56+00:00</updated>
<author>
<name>Admiral H. Curtiss</name>
<email>pikachu025@gmail.com</email>
</author>
<published>2022-05-21T13:09:05+00:00</published>
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