<feed xmlns='http://www.w3.org/2005/Atom'>
<title>dolphin/Source/Android/app/src/main/res/values/arrays.xml, branch master</title>
<subtitle>GameCube and Wii emulator</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/'/>
<entry>
<title>Android: Add Triforce Baseboard</title>
<updated>2026-02-16T05:13:18+00:00</updated>
<author>
<name>JosJuice</name>
<email>josjuice@gmail.com</email>
</author>
<published>2026-02-07T10:03:11+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=051133787e77a154c83fcf54c7acc83b76fe7d81'/>
<id>051133787e77a154c83fcf54c7acc83b76fe7d81</id>
<content type='text'>
This lets users select Triforce Baseboard for SI and SP1. Limitations:

* The test, service and coin buttons can be bound to gamepads and other
  physical inputs, but aren't available in the touch input overlay.
* The IP redirections are exposed to the user as a raw string rather than
  a table like in DolphinQt.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
This lets users select Triforce Baseboard for SI and SP1. Limitations:

* The test, service and coin buttons can be bound to gamepads and other
  physical inputs, but aren't available in the touch input overlay.
* The IP redirections are exposed to the user as a raw string rather than
  a table like in DolphinQt.
</pre>
</div>
</content>
</entry>
<entry>
<title>Add tapserver BBA and Modem Adapter UI config to Android</title>
<updated>2024-03-25T17:37:29+00:00</updated>
<author>
<name>Matt</name>
<email>33199242+Matt-Swift@users.noreply.github.com</email>
</author>
<published>2024-03-24T20:13:44+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=39f559708926f815cdac624c27a05b67815079d6'/>
<id>39f559708926f815cdac624c27a05b67815079d6</id>
<content type='text'>
This PR simply exposes the tapserver options in Serial Port 1 on Android. They already exist and work, but are not selectable. I've tested the tapserver options myself with Phantasy Star Online Episode I &amp; II and they work fine.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
This PR simply exposes the tapserver options in Serial Port 1 on Android. They already exist and work, but are not selectable. I've tested the tapserver options myself with Phantasy Star Online Episode I &amp; II and they work fine.
</pre>
</div>
</content>
</entry>
<entry>
<title>Android: Add more GameCube controller types</title>
<updated>2023-10-01T16:47:49+00:00</updated>
<author>
<name>JosJuice</name>
<email>josjuice@gmail.com</email>
</author>
<published>2023-10-01T15:25:17+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=d811c12196b7692695ff2b864ea7ea348247d641'/>
<id>d811c12196b7692695ff2b864ea7ea348247d641</id>
<content type='text'>
For all your PSO needs.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
For all your PSO needs.
</pre>
</div>
</content>
</entry>
<entry>
<title>Merge pull request #12095 from t895/color-space-settings</title>
<updated>2023-08-30T14:07:07+00:00</updated>
<author>
<name>Charles Lombardo</name>
<email>clombardo169@gmail.com</email>
</author>
<published>2023-08-30T14:07:07+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=5e5887a378db28324a8fc8825f21539525412e12'/>
<id>5e5887a378db28324a8fc8825f21539525412e12</id>
<content type='text'>
Android: Expose color space settings</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Android: Expose color space settings</pre>
</div>
</content>
</entry>
<entry>
<title>Android: Expose color correction settings</title>
<updated>2023-08-29T04:20:16+00:00</updated>
<author>
<name>Charles Lombardo</name>
<email>clombardo169@gmail.com</email>
</author>
<published>2023-08-11T21:10:03+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=80b329b77f58144e1e1ed1608a0fe6bf779c2610'/>
<id>80b329b77f58144e1e1ed1608a0fe6bf779c2610</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Added latching buttons</title>
<updated>2023-08-27T17:28:53+00:00</updated>
<author>
<name>Charles Oliner</name>
<email>github.3yhhb@charlesoliner.com</email>
</author>
<published>2023-08-19T03:58:02+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=ee395bb2e59084387e95ab8934d5e3afaa45ca83'/>
<id>ee395bb2e59084387e95ab8934d5e3afaa45ca83</id>
<content type='text'>
Added latching buttons, buttons which turn on when you press them and off when you press them again.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Added latching buttons, buttons which turn on when you press them and off when you press them again.
</pre>
</div>
</content>
</entry>
<entry>
<title>Android: Change how the overlay controller setting works</title>
<updated>2023-03-07T16:39:34+00:00</updated>
<author>
<name>JosJuice</name>
<email>josjuice@gmail.com</email>
</author>
<published>2022-06-26T18:27:18+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=1b55d7c59429ae96b014b61c5393a4dacc578cfa'/>
<id>1b55d7c59429ae96b014b61c5393a4dacc578cfa</id>
<content type='text'>
Up until now, there have been two settings on Android that stored the
selected Wii Remote extension: the normal one that's also used on PC,
and a SharedPreferences one that's used by the overlay controls to
determine what controls to show. It is possible for these two to end up
out of sync, and my input changes have made that more likely to happen.

To fix this, let's rework how the overlay controller setting works.
We don't want it to encode the currently selected Wii Remote extension.
However, we can't simply get rid of the setting, because for some Wii
games we need the ability to switch between a GameCube controller and a
Wii Remote. What this commit does is give the user the option to select
any of the 4 GameCube controllers and any of the 4 Wii Remotes. (Before,
controllers 2-4 weren't available in the overlay.) Could be useful for
things like the Psycho Mantis fight in Metal Gear Solid. I'm also
switching from SharedPreferences to Dolphin.ini while I'm at it.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Up until now, there have been two settings on Android that stored the
selected Wii Remote extension: the normal one that's also used on PC,
and a SharedPreferences one that's used by the overlay controls to
determine what controls to show. It is possible for these two to end up
out of sync, and my input changes have made that more likely to happen.

To fix this, let's rework how the overlay controller setting works.
We don't want it to encode the currently selected Wii Remote extension.
However, we can't simply get rid of the setting, because for some Wii
games we need the ability to switch between a GameCube controller and a
Wii Remote. What this commit does is give the user the option to select
any of the 4 GameCube controllers and any of the 4 Wii Remotes. (Before,
controllers 2-4 weren't available in the overlay.) Could be useful for
things like the Psycho Mantis fight in Metal Gear Solid. I'm also
switching from SharedPreferences to Dolphin.ini while I'm at it.
</pre>
</div>
</content>
</entry>
<entry>
<title>Android: Add extension selection</title>
<updated>2023-03-03T21:28:24+00:00</updated>
<author>
<name>JosJuice</name>
<email>josjuice@gmail.com</email>
</author>
<published>2022-04-18T15:17:48+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=0dd8bbbbbb91f701f284561f244fa4e6f29b5f61'/>
<id>0dd8bbbbbb91f701f284561f244fa4e6f29b5f61</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Android: Expose texture filtering options</title>
<updated>2023-01-17T16:13:02+00:00</updated>
<author>
<name>Charles Lombardo</name>
<email>clombardo169@gmail.com</email>
</author>
<published>2023-01-17T07:23:12+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=96c8a7ee1f2fdc3302cd6b54d1b7c93faabcacab'/>
<id>96c8a7ee1f2fdc3302cd6b54d1b7c93faabcacab</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Android: Migrate all strings to strings.xml</title>
<updated>2022-12-06T19:11:06+00:00</updated>
<author>
<name>Charles Lombardo</name>
<email>clombardo169@gmail.com</email>
</author>
<published>2022-12-06T00:28:41+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=dbfcbcb67068c1f6e2ad13e0286c72219e9ca429'/>
<id>dbfcbcb67068c1f6e2ad13e0286c72219e9ca429</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
</feed>
