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<title>dolphin/Source/Android/app/src/main/res/values/integers.xml, branch 2407</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>Android: Dynamically adapt grid span to card_game size</title>
<updated>2022-11-13T20:49:29+00:00</updated>
<author>
<name>Charles Lombardo</name>
<email>clombardo169@gmail.com</email>
</author>
<published>2022-11-03T20:53:41+00:00</published>
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In order to avoid getting stuck making a new dimension file every time a new device is found we take a known value for how large the game card will be, take the screen size, and adjust the grid accordingly.
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In order to avoid getting stuck making a new dimension file every time a new device is found we take a known value for how large the game card will be, take the screen size, and adjust the grid accordingly.
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</entry>
<entry>
<title>Android: Add more game grid sizes for long displays</title>
<updated>2022-10-31T17:11:17+00:00</updated>
<author>
<name>Charles Lombardo</name>
<email>clombardo169@gmail.com</email>
</author>
<published>2022-10-31T17:11:17+00:00</published>
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<entry>
<title>Android: Limit the height of the in-game menu's game title</title>
<updated>2021-03-19T20:51:17+00:00</updated>
<author>
<name>JosJuice</name>
<email>josjuice@gmail.com</email>
</author>
<published>2021-03-19T20:51:17+00:00</published>
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If the title is too long, there may not be much space left
for the actual menu items.
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If the title is too long, there may not be much space left
for the actual menu items.
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</entry>
<entry>
<title>Android: Use narrow layout for savestate slot picker in portrait</title>
<updated>2020-09-08T14:35:26+00:00</updated>
<author>
<name>JosJuice</name>
<email>josjuice@gmail.com</email>
</author>
<published>2020-07-29T14:27:40+00:00</published>
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<entry>
<title>Android: Wiimote only(no nunchuck) overlay upgrades</title>
<updated>2019-01-26T14:30:09+00:00</updated>
<author>
<name>zackhow</name>
<email>zackhow@gmail.com</email>
</author>
<published>2019-01-12T00:40:20+00:00</published>
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<id>10238b45a404b0f97b36d1c07defd2a432e41dce</id>
<content type='text'>
Increase some button sizes
Create new defaults for Wiimote only and horizontal wiimote
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Increase some button sizes
Create new defaults for Wiimote only and horizontal wiimote
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</entry>
<entry>
<title>Android: Add default portrait touch overlays</title>
<updated>2018-09-21T21:18:30+00:00</updated>
<author>
<name>zackhow</name>
<email>zackhow@gmail.com</email>
</author>
<published>2018-09-08T21:08:03+00:00</published>
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<entry>
<title>Android: show more games per row</title>
<updated>2018-09-01T01:15:28+00:00</updated>
<author>
<name>zackhow</name>
<email>zackhow@gmail.com</email>
</author>
<published>2018-09-01T01:15:28+00:00</published>
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<entry>
<title>Android: Update mobile and TV to use game covers</title>
<updated>2018-08-13T12:24:52+00:00</updated>
<author>
<name>zackhow</name>
<email>zackhow@gmail.com</email>
</author>
<published>2018-08-05T20:11:33+00:00</published>
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Using covers should give a consistent look to dolphin's library.
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Using covers should give a consistent look to dolphin's library.
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<entry>
<title>Android: Add default touch button overlay</title>
<updated>2018-08-11T16:56:23+00:00</updated>
<author>
<name>zackhow</name>
<email>zackhow@gmail.com</email>
</author>
<published>2018-08-08T22:39:25+00:00</published>
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This sets up default positions for touch buttons so they are not just bunched in the corner on a fresh install. Also added a toast when emulation starts on how to edit button layout
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This sets up default positions for touch buttons so they are not just bunched in the corner on a fresh install. Also added a toast when emulation starts on how to edit button layout
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</entry>
<entry>
<title>Android: Scale number of columns in game grid according to screen width.</title>
<updated>2015-05-11T21:06:54+00:00</updated>
<author>
<name>Eder Bastos</name>
<email>bastos.eder@gmail.com</email>
</author>
<published>2015-05-11T21:06:54+00:00</published>
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