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<title>dolphin/Source/Android/jni/Input/InputOverrider.cpp, branch master</title>
<subtitle>GameCube and Wii emulator</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/'/>
<entry>
<title>Android: Use input override system for touch controls</title>
<updated>2022-10-03T20:04:09+00:00</updated>
<author>
<name>JosJuice</name>
<email>josjuice@gmail.com</email>
</author>
<published>2021-04-03T11:49:26+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=51ee05cb35f401c82adf815cbb4f4c3133e7ea84'/>
<id>51ee05cb35f401c82adf815cbb4f4c3133e7ea84</id>
<content type='text'>
This is the first step of getting rid of the controller indirection
on Android. (Needing a way for touch controls to provide input
to the emulator core is the reason why the controller indirection
exists to begin with as far as I understand it.)
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
This is the first step of getting rid of the controller indirection
on Android. (Needing a way for touch controls to provide input
to the emulator core is the reason why the controller indirection
exists to begin with as far as I understand it.)
</pre>
</div>
</content>
</entry>
</feed>
