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<title>dolphin/Source/Android/jni, branch release-prep-2409</title>
<subtitle>GameCube and Wii emulator</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/'/>
<entry>
<title>Use 'contains' method</title>
<updated>2024-08-15T21:20:16+00:00</updated>
<author>
<name>mitaclaw</name>
<email>140017135+mitaclaw@users.noreply.github.com</email>
</author>
<published>2024-08-15T21:20:16+00:00</published>
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<id>9fa4eb9aab4790ab370c92790de4f001eb50871e</id>
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<pre>
</pre>
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</entry>
<entry>
<title>MainAndroid: Thread Correctness In WriteJitBlockLogDump</title>
<updated>2024-07-28T23:10:59+00:00</updated>
<author>
<name>mitaclaw</name>
<email>140017135+mitaclaw@users.noreply.github.com</email>
</author>
<published>2024-07-28T22:45:52+00:00</published>
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<id>4f0954dd447ca604832688f6eb9798e8245ca334</id>
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In a race condition, the core could shut down between the `JitInterface::GetCore` nullptr check and the `JitInterface::JitBlockLogDump` call which constructs a `CPUThreadGuard`. In this scenario, nothing horrible happens—`JitBlockLogDump` also checks for a nullptr—but it would be a failure to display the correct feedback to the user.
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<pre>
In a race condition, the core could shut down between the `JitInterface::GetCore` nullptr check and the `JitInterface::JitBlockLogDump` call which constructs a `CPUThreadGuard`. In this scenario, nothing horrible happens—`JitBlockLogDump` also checks for a nullptr—but it would be a failure to display the correct feedback to the user.
</pre>
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</content>
</entry>
<entry>
<title>MainAndroid: Use JNI_FALSE instead of static_cast&lt;jboolean&gt;(false)</title>
<updated>2024-07-28T03:22:25+00:00</updated>
<author>
<name>mitaclaw</name>
<email>140017135+mitaclaw@users.noreply.github.com</email>
</author>
<published>2024-07-28T03:22:25+00:00</published>
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<id>7cafd78ffc3f30bcb0f790bc0236777fca0e7812</id>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Merge pull request #12856 from LillyJadeKatrin/retroachievements-pause-v2</title>
<updated>2024-07-04T20:53:04+00:00</updated>
<author>
<name>Admiral H. Curtiss</name>
<email>pikachu025@gmail.com</email>
</author>
<published>2024-07-04T20:53:04+00:00</published>
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<id>5ea3d9fca00f912f3c89149a6bf26551c59a79c1</id>
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Handle Pausing in AchievementManager</content>
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Handle Pausing in AchievementManager</pre>
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</entry>
<entry>
<title>Merge pull request #12894 from deReeperJosh/infinity-base-numbers</title>
<updated>2024-06-30T15:04:20+00:00</updated>
<author>
<name>Tilka</name>
<email>tilkax@gmail.com</email>
</author>
<published>2024-06-30T15:04:20+00:00</published>
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<id>7f0ee9dddde4f4d769bbc21592bf8fca0dba6e86</id>
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IOS/USB: Use Enum for Infinity Base Positions</content>
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IOS/USB: Use Enum for Infinity Base Positions</pre>
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</entry>
<entry>
<title>IOS/USB: Use Enum for Infinity Base Positions</title>
<updated>2024-06-27T19:57:27+00:00</updated>
<author>
<name>Joshua de Reeper</name>
<email>joshua@dereeper.co.nz</email>
</author>
<published>2024-06-26T22:04:27+00:00</published>
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<pre>
</pre>
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<entry>
<title>Revert "Audit uses of IsRunning and GetState"</title>
<updated>2024-06-26T18:36:46+00:00</updated>
<author>
<name>JosJuice</name>
<email>josjuice@gmail.com</email>
</author>
<published>2024-06-26T18:34:16+00:00</published>
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<id>bc67fc97c39628c76a4dbca411b0e8a9bfaf726a</id>
<content type='text'>
This reverts commit 72cf2bdb87f09deff22e1085de3290126aa4ad05.

SYSCONF settings are getting cleared when they shouldn't be. Let's
revert the change until I get proper time to figure out why it's broken.
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<pre>
This reverts commit 72cf2bdb87f09deff22e1085de3290126aa4ad05.

SYSCONF settings are getting cleared when they shouldn't be. Let's
revert the change until I get proper time to figure out why it's broken.
</pre>
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</content>
</entry>
<entry>
<title>Android: Track whether app is in foreground</title>
<updated>2024-06-23T22:16:33+00:00</updated>
<author>
<name>JosJuice</name>
<email>josjuice@gmail.com</email>
</author>
<published>2024-06-15T16:15:45+00:00</published>
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<id>01b44837f4f970246e800d46e57e4382eb17d065</id>
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</content>
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<pre>
</pre>
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</entry>
<entry>
<title>Merge pull request #12828 from JosJuice/unify-state-variables-2</title>
<updated>2024-06-22T18:20:54+00:00</updated>
<author>
<name>Admiral H. Curtiss</name>
<email>pikachu025@gmail.com</email>
</author>
<published>2024-06-22T18:20:54+00:00</published>
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<id>9b33b777cfd26cf790a4fdf1f1d305b24c6777f7</id>
<content type='text'>
Clean up Core::GetState</content>
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<pre>
Clean up Core::GetState</pre>
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</content>
</entry>
<entry>
<title>Audit uses of IsRunning and GetState</title>
<updated>2024-06-21T18:52:55+00:00</updated>
<author>
<name>JosJuice</name>
<email>josjuice@gmail.com</email>
</author>
<published>2024-06-02T14:45:30+00:00</published>
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<id>72cf2bdb87f09deff22e1085de3290126aa4ad05</id>
<content type='text'>
Some pieces of code are calling IsRunning because there's some
particular action that only makes sense when emulation is running, for
instance showing the state of the emulated CPU. IsRunning is appropriate
to use for this. Then there are pieces of code that are calling
IsRunning because there's some particular thing they must avoid doing
e.g. when the CPU thread is running or IOS is running. IsRunning isn't
quite appropriate for this. Such code should also be checking for the
states Starting and Stopping. Keep in mind that:

* When the state is Starting, the state can asynchronously change to
  Running at any time.
* When we try to stop the core, the state gets set to Stopping before we
  take any action to actually stop things.

This commit adds a new method Core::IsUninitialized, and changes all
callers of IsRunning and GetState that look to me like they should be
changed.
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<pre>
Some pieces of code are calling IsRunning because there's some
particular action that only makes sense when emulation is running, for
instance showing the state of the emulated CPU. IsRunning is appropriate
to use for this. Then there are pieces of code that are calling
IsRunning because there's some particular thing they must avoid doing
e.g. when the CPU thread is running or IOS is running. IsRunning isn't
quite appropriate for this. Such code should also be checking for the
states Starting and Stopping. Keep in mind that:

* When the state is Starting, the state can asynchronously change to
  Running at any time.
* When we try to stop the core, the state gets set to Stopping before we
  take any action to actually stop things.

This commit adds a new method Core::IsUninitialized, and changes all
callers of IsRunning and GetState that look to me like they should be
changed.
</pre>
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</content>
</entry>
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