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<title>dolphin/Source/Android/res/values, branch master</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>Convert the Android source code to the directory structure of a Gradle-based Android Studio project.</title>
<updated>2015-05-03T01:49:17+00:00</updated>
<author>
<name>Eder Bastos</name>
<email>bastos.eder@gmail.com</email>
</author>
<published>2015-04-30T22:15:10+00:00</published>
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<entry>
<title>[Android] Expose aspect ratio to the video settings.</title>
<updated>2015-01-18T21:21:40+00:00</updated>
<author>
<name>Ryan Houdek</name>
<email>Sonicadvance1@gmail.com</email>
</author>
<published>2015-01-18T21:21:40+00:00</published>
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<entry>
<title>Android: Fix a typo (Depthn -&gt; Depth)</title>
<updated>2014-12-29T01:34:54+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2014-12-29T01:34:54+00:00</published>
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<entry>
<title>[Android] Add support for sterescopy configuration.</title>
<updated>2014-12-26T14:17:29+00:00</updated>
<author>
<name>Ryan Houdek</name>
<email>Sonicadvance1@gmail.com</email>
</author>
<published>2014-12-23T09:58:16+00:00</published>
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This menu allows us to configure the stereoscopy video settings if the device supports it.
This menu is only enabled if the hardware supports everything needed to use the feature.
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This menu allows us to configure the stereoscopy video settings if the device supports it.
This menu is only enabled if the hardware supports everything needed to use the feature.
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</entry>
<entry>
<title>Show OpenGL or OpenGL ES on Android depending on what the device supports.</title>
<updated>2014-09-19T14:21:16+00:00</updated>
<author>
<name>Ryan Houdek</name>
<email>Sonicadvance1@gmail.com</email>
</author>
<published>2014-09-19T14:09:44+00:00</published>
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Reduces confusion for the users
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Reduces confusion for the users
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</content>
</entry>
<entry>
<title>Update shown CPU cores in the Android UI.</title>
<updated>2014-08-28T23:00:32+00:00</updated>
<author>
<name>Ryan Houdek</name>
<email>Sonicadvance1@gmail.com</email>
</author>
<published>2014-08-28T22:18:09+00:00</published>
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Only show the JIT cores on x86_64(Will have its own issues once we reach that point)
Show AArch64 JIT if running on a AArch64 device(Good luck with that for now. Future proofing though)
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Only show the JIT cores on x86_64(Will have its own issues once we reach that point)
Show AArch64 JIT if running on a AArch64 device(Good luck with that for now. Future proofing though)
</pre>
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</content>
</entry>
<entry>
<title>Remove JitArmIL files from the project.</title>
<updated>2014-07-31T04:41:17+00:00</updated>
<author>
<name>Ryan Houdek</name>
<email>Sonicadvance1@gmail.com</email>
</author>
<published>2014-07-04T08:43:55+00:00</published>
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Due to how the new CR-flags work, it isn't possible without some hefty work in the JITIL backend to support this on 32bit systems.
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Due to how the new CR-flags work, it isn't possible without some hefty work in the JITIL backend to support this on 32bit systems.
</pre>
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</entry>
<entry>
<title>Merge pull request #580 from SeannyM/smaller-b</title>
<updated>2014-07-16T23:04:35+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2014-07-16T23:04:35+00:00</published>
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[Android] User configurable input overlay scaling</content>
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[Android] User configurable input overlay scaling</pre>
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<entry>
<title>[Android] Onscreen controls better resemble GC and user configurable scaling</title>
<updated>2014-07-15T20:14:27+00:00</updated>
<author>
<name>Sean</name>
<email>seanmaas27@gmail.com</email>
</author>
<published>2014-07-08T14:56:22+00:00</published>
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<entry>
<title>Display file size in GiB instead of bytes.</title>
<updated>2014-07-15T01:52:52+00:00</updated>
<author>
<name>Eder Bastos</name>
<email>bastos.eder@gmail.com</email>
</author>
<published>2014-07-04T19:35:51+00:00</published>
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