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<title>dolphin/Source/Android/res/xml, branch 2407</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>Convert the Android source code to the directory structure of a Gradle-based Android Studio project.</title>
<updated>2015-05-03T01:49:17+00:00</updated>
<author>
<name>Eder Bastos</name>
<email>bastos.eder@gmail.com</email>
</author>
<published>2015-04-30T22:15:10+00:00</published>
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<entry>
<title>[Android] Expose aspect ratio to the video settings.</title>
<updated>2015-01-18T21:21:40+00:00</updated>
<author>
<name>Ryan Houdek</name>
<email>Sonicadvance1@gmail.com</email>
</author>
<published>2015-01-18T21:21:40+00:00</published>
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<entry>
<title>[Android] Add support for sterescopy configuration.</title>
<updated>2014-12-26T14:17:29+00:00</updated>
<author>
<name>Ryan Houdek</name>
<email>Sonicadvance1@gmail.com</email>
</author>
<published>2014-12-23T09:58:16+00:00</published>
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This menu allows us to configure the stereoscopy video settings if the device supports it.
This menu is only enabled if the hardware supports everything needed to use the feature.
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This menu allows us to configure the stereoscopy video settings if the device supports it.
This menu is only enabled if the hardware supports everything needed to use the feature.
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<entry>
<title>[Android] Onscreen controls better resemble GC and user configurable scaling</title>
<updated>2014-07-15T20:14:27+00:00</updated>
<author>
<name>Sean</name>
<email>seanmaas27@gmail.com</email>
</author>
<published>2014-07-08T14:56:22+00:00</published>
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<entry>
<title>Fix the capitalization of "GameCube" throughout the project.</title>
<updated>2014-06-08T02:24:49+00:00</updated>
<author>
<name>Paul Olszewski</name>
<email>pauldacheez@gmail.com</email>
</author>
<published>2014-06-07T02:30:39+00:00</published>
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<entry>
<title>Adds support for the PP shaders in the Android UI.</title>
<updated>2014-05-05T18:44:08+00:00</updated>
<author>
<name>Ryan Houdek</name>
<email>Sonicadvance1@gmail.com</email>
</author>
<published>2014-05-05T18:44:08+00:00</published>
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Copies over the PP shaders to the APK's assets and installs them on run.
Exposes them via the video settings UI.

This is in anticipation of dropping the workaround for rotated blits on Adreno and instead forcing shader usage by the user.
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Copies over the PP shaders to the APK's assets and installs them on run.
Exposes them via the video settings UI.

This is in anticipation of dropping the workaround for rotated blits on Adreno and instead forcing shader usage by the user.
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</entry>
<entry>
<title>Remove Cache DL option from Android UI</title>
<updated>2014-02-06T23:02:38+00:00</updated>
<author>
<name>Ryan Houdek</name>
<email>ryan.houdek@codethink.co.uk</email>
</author>
<published>2014-02-06T23:02:38+00:00</published>
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This option has been removed entirely from Dolphin, so remove the option from Android
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This option has been removed entirely from Dolphin, so remove the option from Android
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<entry>
<title>[Android] Fix gamepad input.</title>
<updated>2013-12-12T20:42:25+00:00</updated>
<author>
<name>Ryan Houdek</name>
<email>Sonicadvance1@gmail.com</email>
</author>
<published>2013-12-12T20:42:25+00:00</published>
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<entry>
<title>[Android-overlay] Disable Wiimote configuration until it is wired up.</title>
<updated>2013-11-30T03:12:36+00:00</updated>
<author>
<name>Ryan Houdek</name>
<email>Sonicadvance1@gmail.com</email>
</author>
<published>2013-11-30T03:12:24+00:00</published>
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<entry>
<title>[Android] Build the configuration window for the overlay programmatically. Moved the overlay configuration classes into their own package. Also launch the overlay config activity through the preference XML via an embedded Intent. Lets us remove code explicitly handling this.</title>
<updated>2013-11-25T19:23:28+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2013-11-25T19:23:28+00:00</published>
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