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<title>dolphin/Source/Core/AudioCommon/AOSoundStream.h, branch stable</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>Set copyright year to when a file was created</title>
<updated>2015-05-25T11:22:31+00:00</updated>
<author>
<name>Tillmann Karras</name>
<email>tilkax@gmail.com</email>
</author>
<published>2015-05-24T04:55:12+00:00</published>
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<entry>
<title>Update license headers to GPLv2+</title>
<updated>2015-05-25T11:22:31+00:00</updated>
<author>
<name>Tillmann Karras</name>
<email>tilkax@gmail.com</email>
</author>
<published>2015-05-17T23:08:10+00:00</published>
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<entry>
<title>AudioCommon: Add missing override specifiers</title>
<updated>2015-05-24T10:10:03+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2015-05-24T10:02:30+00:00</published>
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Also removes unnecessary virtual keywords.
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Also removes unnecessary virtual keywords.
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<entry>
<title>SoundStream: Internally construct the mixer</title>
<updated>2015-05-24T09:49:41+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2015-05-24T08:13:02+00:00</published>
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Instead of creating the mixer externally and then passing it in, it can just be made within the class.
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Instead of creating the mixer externally and then passing it in, it can just be made within the class.
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<entry>
<title>AudioCommon: Migrate threadData to OpenALStream and AOSoundStream</title>
<updated>2015-05-10T05:02:25+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2015-05-10T03:48:22+00:00</published>
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This is only ever used in these two sound streams. Seems silly to have it as a class member. Converted it to an atomic as well.
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This is only ever used in these two sound streams. Seems silly to have it as a class member. Converted it to an atomic as well.
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<entry>
<title>Fix build failing when disabling precompiled headers.</title>
<updated>2014-09-19T22:17:51+00:00</updated>
<author>
<name>Rohit Nirmal</name>
<email>rohitnirmal9@gmail.com</email>
</author>
<published>2014-09-19T04:17:41+00:00</published>
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<entry>
<title>AudioCommon: Clean up brace placements</title>
<updated>2014-08-30T22:06:42+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2014-08-30T20:29:15+00:00</published>
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<entry>
<title>Common: Get rid of StdConditionVariable, StdMutex, and StdThread.</title>
<updated>2014-08-17T03:33:19+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2014-08-14T05:14:35+00:00</published>
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All of the compilers we support have support for these now.
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All of the compilers we support have support for these now.
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<entry>
<title>Common: Move the Event class to a separate file, and add tests for it. Fix includes everywhere to match this.</title>
<updated>2014-04-14T08:54:07+00:00</updated>
<author>
<name>Pierre Bourdon</name>
<email>delroth@gmail.com</email>
</author>
<published>2014-04-13T23:15:23+00:00</published>
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<entry>
<title>Remove usesMixer function from the sound streams.</title>
<updated>2014-03-18T14:42:07+00:00</updated>
<author>
<name>lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2014-03-18T14:42:07+00:00</published>
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This isn't used anywhere in the codebase. Not even the base SoundStream has it as part of its interface.
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This isn't used anywhere in the codebase. Not even the base SoundStream has it as part of its interface.
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