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<title>dolphin/Source/Core/AudioCommon/AudioCommon.h, branch stable</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>AudioCommon: Remove lock on Pause state</title>
<updated>2015-05-28T17:58:18+00:00</updated>
<author>
<name>degasus</name>
<email>wickmarkus@web.de</email>
</author>
<published>2015-05-28T17:58:18+00:00</published>
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We had to lock audiocommon with the old asynchron HLE audio emulation,
now our Mixer is just a plain FIFO which may underrun.
Of course, this will stutter, but underruning the audio backend is likely worse.
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We had to lock audiocommon with the old asynchron HLE audio emulation,
now our Mixer is just a plain FIFO which may underrun.
Of course, this will stutter, but underruning the audio backend is likely worse.
</pre>
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</content>
</entry>
<entry>
<title>Set copyright year to when a file was created</title>
<updated>2015-05-25T11:22:31+00:00</updated>
<author>
<name>Tillmann Karras</name>
<email>tilkax@gmail.com</email>
</author>
<published>2015-05-24T04:55:12+00:00</published>
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</entry>
<entry>
<title>Update license headers to GPLv2+</title>
<updated>2015-05-25T11:22:31+00:00</updated>
<author>
<name>Tillmann Karras</name>
<email>tilkax@gmail.com</email>
</author>
<published>2015-05-17T23:08:10+00:00</published>
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</entry>
<entry>
<title>Formatting/Whitespace Cleanup</title>
<updated>2015-02-25T15:48:21+00:00</updated>
<author>
<name>Stevoisiak</name>
<email>Stevoisiak@gmail.com</email>
</author>
<published>2015-02-15T19:43:31+00:00</published>
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Various fixes to formatting and whitespace
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Various fixes to formatting and whitespace
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</entry>
<entry>
<title>Issue 7968: Added keybinds for increasing, decreasing, and muting audio.</title>
<updated>2014-12-28T21:03:21+00:00</updated>
<author>
<name>FL.dolphinemu</name>
<email>FL.dolphinemu@gmail.com</email>
</author>
<published>2014-12-28T21:03:21+00:00</published>
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<entry>
<title>Start/Stop Audio Dump During Emulation</title>
<updated>2014-10-16T00:50:38+00:00</updated>
<author>
<name>Fog</name>
<email>christhecoolist@gmail.com</email>
</author>
<published>2014-10-16T00:03:31+00:00</published>
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<entry>
<title>AudioCommon: Prefix soundStream global with g_</title>
<updated>2014-09-30T07:06:16+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2014-09-30T01:35:57+00:00</published>
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<entry>
<title>Include CommonTypes.h instead of Common.h.</title>
<updated>2014-09-08T19:39:58+00:00</updated>
<author>
<name>Rohit Nirmal</name>
<email>rohitnirmal9@gmail.com</email>
</author>
<published>2014-09-08T01:06:58+00:00</published>
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<entry>
<title>AudioCommon: Get rid of now unused handle param for InitSoundStream()</title>
<updated>2014-08-31T03:36:00+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2014-08-31T03:36:00+00:00</published>
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<entry>
<title>Move audio handling out of DSP emulation.</title>
<updated>2014-03-29T18:19:32+00:00</updated>
<author>
<name>magumagu</name>
<email>magumagu9@gmail.com</email>
</author>
<published>2014-03-28T00:56:05+00:00</published>
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This is good for a couple of reasons: one, it gets rid of duplicated code,
and two, DSP emulation shouldn't need to interact with audio in the first
place.
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This is good for a couple of reasons: one, it gets rid of duplicated code,
and two, DSP emulation shouldn't need to interact with audio in the first
place.
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