<feed xmlns='http://www.w3.org/2005/Atom'>
<title>dolphin/Source/Core/AudioCommon/CubebStream.cpp, branch 2409</title>
<subtitle>GameCube and Wii emulator</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/'/>
<entry>
<title>WorkQueueThread: provide name and function at same time</title>
<updated>2023-02-04T02:56:27+00:00</updated>
<author>
<name>Scott Mansell</name>
<email>phiren@gmail.com</email>
</author>
<published>2023-02-04T02:56:27+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=7c4fcc30a369763b9fd5f04964d275c707fb17c2'/>
<id>7c4fcc30a369763b9fd5f04964d275c707fb17c2</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Correctly call CoUninitialize() on Cubeb helper class destruction.</title>
<updated>2022-11-27T02:58:50+00:00</updated>
<author>
<name>Admiral H. Curtiss</name>
<email>pikachu025@gmail.com</email>
</author>
<published>2022-11-27T02:58:16+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=64bb9ae9a95b953879a8e581cef0e5dbb346704b'/>
<id>64bb9ae9a95b953879a8e581cef0e5dbb346704b</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Core: Use extra thread for Cubeb on Windows to not disturb the CoInitialize state of whatever thread happens to call a Cubeb function.</title>
<updated>2022-11-26T04:05:57+00:00</updated>
<author>
<name>Admiral H. Curtiss</name>
<email>pikachu025@gmail.com</email>
</author>
<published>2022-06-18T03:31:14+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=e085bf14f99c52eff514e2317af740869691ba82'/>
<id>e085bf14f99c52eff514e2317af740869691ba82</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Core: Abide by COM MTA requirement for cubeb on Windows. Partially based on https://github.com/dolphin-emu/dolphin/pull/8920#discussion_r459746604</title>
<updated>2022-11-26T04:05:56+00:00</updated>
<author>
<name>Admiral H. Curtiss</name>
<email>pikachu025@gmail.com</email>
</author>
<published>2022-06-17T22:39:41+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=ca10e92ab92afeb4cb6d3ac935cf86767ab469eb'/>
<id>ca10e92ab92afeb4cb6d3ac935cf86767ab469eb</id>
<content type='text'>
Co-authored-by: Michael M &lt;mchtly@gmail.com&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Co-authored-by: Michael M &lt;mchtly@gmail.com&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>Externals: Update cubeb to mozilla/cubeb@773f16b7ea308392c05be3e290163d1f636e6024 and make it a submodule.</title>
<updated>2022-11-26T04:05:52+00:00</updated>
<author>
<name>Admiral H. Curtiss</name>
<email>pikachu025@gmail.com</email>
</author>
<published>2022-06-17T21:24:22+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=59b1419a8ef2912f349c1bd3984bc85cc21c6ff1'/>
<id>59b1419a8ef2912f349c1bd3984bc85cc21c6ff1</id>
<content type='text'>
CMakeLists.txt has been extracted and modified a bit to work with Dolphin's typical build settings.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
CMakeLists.txt has been extracted and modified a bit to work with Dolphin's typical build settings.
</pre>
</div>
</content>
</entry>
<entry>
<title>Treewide: Adjust order of includes</title>
<updated>2021-12-10T22:49:57+00:00</updated>
<author>
<name>Pokechu22</name>
<email>Pokechu022@gmail.com</email>
</author>
<published>2021-12-10T02:22:16+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=20257634209dba85d2cd51ad42e660090a5224e6'/>
<id>20257634209dba85d2cd51ad42e660090a5224e6</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Port Main.DSP to MainSettings</title>
<updated>2021-10-16T03:24:46+00:00</updated>
<author>
<name>sowens99</name>
<email>seanowens@comcast.net</email>
</author>
<published>2021-10-14T00:29:04+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=8ea6bef98f535301d23aa1c81d4080c208527705'/>
<id>8ea6bef98f535301d23aa1c81d4080c208527705</id>
<content type='text'>
While trying to work on adding audiodump support for CLI, I was alerted that it was important to first try moving the DSP configs to the new config before continuing, as that makes it substantially easier to write clean code to add such a feature.

This commit aims to allow for Dolphin to only rely on the new config for DSP-related settings.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
While trying to work on adding audiodump support for CLI, I was alerted that it was important to first try moving the DSP configs to the new config before continuing, as that makes it substantially easier to write clean code to add such a feature.

This commit aims to allow for Dolphin to only rely on the new config for DSP-related settings.
</pre>
</div>
</content>
</entry>
<entry>
<title>treewide: convert GPLv2+ license info to SPDX tags</title>
<updated>2021-07-05T02:35:56+00:00</updated>
<author>
<name>Pierre Bourdon</name>
<email>delroth@gmail.com</email>
</author>
<published>2021-07-05T01:22:19+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=e149ad4f0a9874f354221a7fc76d8f1841e47808'/>
<id>e149ad4f0a9874f354221a7fc76d8f1841e47808</id>
<content type='text'>
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
</pre>
</div>
</content>
</entry>
<entry>
<title>AudioCommon: Migrate logging over to fmt</title>
<updated>2020-10-21T17:32:28+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2020-10-21T17:32:25+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=22a79289d37bb48fcc5a7ff7944b02052340df0e'/>
<id>22a79289d37bb48fcc5a7ff7944b02052340df0e</id>
<content type='text'>
printf specifiers, begone!
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
printf specifiers, begone!
</pre>
</div>
</content>
</entry>
<entry>
<title>Centralize logic to detect when the DPL2 decoder should be used.</title>
<updated>2019-11-11T11:03:36+00:00</updated>
<author>
<name>LAGonauta</name>
<email>lagonauta@gmail.com</email>
</author>
<published>2019-11-11T11:03:36+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=08787ebc4a53bb9e64b3bb3c87f20e63c0d87841'/>
<id>08787ebc4a53bb9e64b3bb3c87f20e63c0d87841</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
</feed>
