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<title>dolphin/Source/Core/AudioCommon/CubebUtils.h, branch release-prep-2606a-2</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>AudioCommon: Add individual Wiimote audio mixer</title>
<updated>2026-05-14T19:50:45+00:00</updated>
<author>
<name>Weston Heard</name>
<email>weston.heard@gmail.com</email>
</author>
<published>2026-03-10T19:49:15+00:00</published>
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Also incremented STATE_VERSION.
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Also incremented STATE_VERSION.
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</entry>
<entry>
<title>CubebUtils: Add COM helper class</title>
<updated>2025-05-07T16:33:22+00:00</updated>
<author>
<name>Sepalani</name>
<email>sepalani@hotmail.fr</email>
</author>
<published>2024-08-24T20:06:50+00:00</published>
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<entry>
<title>IOS/USB: Emulate Wii Speak using cubeb</title>
<updated>2025-05-07T16:33:22+00:00</updated>
<author>
<name>Sepalani</name>
<email>sepalani@hotmail.fr</email>
</author>
<published>2024-05-09T10:51:30+00:00</published>
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Based on @noahpistilli (Sketch) PR:
https://github.com/dolphin-emu/dolphin/pull/12567

Fixed the Windows support and the heisenbug caused by uninitialized
members.

Config system integration finalized.
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Based on @noahpistilli (Sketch) PR:
https://github.com/dolphin-emu/dolphin/pull/12567

Fixed the Windows support and the heisenbug caused by uninitialized
members.

Config system integration finalized.
</pre>
</div>
</content>
</entry>
<entry>
<title>AudioCommon/CubebUtils: Fix logged file name.</title>
<updated>2025-05-02T07:54:15+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2025-05-02T06:58:45+00:00</published>
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<entry>
<title>Core: Use extra thread for Cubeb on Windows to not disturb the CoInitialize state of whatever thread happens to call a Cubeb function.</title>
<updated>2022-11-26T04:05:57+00:00</updated>
<author>
<name>Admiral H. Curtiss</name>
<email>pikachu025@gmail.com</email>
</author>
<published>2022-06-18T03:31:14+00:00</published>
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<entry>
<title>Core: Abide by COM MTA requirement for cubeb on Windows. Partially based on https://github.com/dolphin-emu/dolphin/pull/8920#discussion_r459746604</title>
<updated>2022-11-26T04:05:56+00:00</updated>
<author>
<name>Admiral H. Curtiss</name>
<email>pikachu025@gmail.com</email>
</author>
<published>2022-06-17T22:39:41+00:00</published>
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Co-authored-by: Michael M &lt;mchtly@gmail.com&gt;
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Co-authored-by: Michael M &lt;mchtly@gmail.com&gt;
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</entry>
<entry>
<title>treewide: convert GPLv2+ license info to SPDX tags</title>
<updated>2021-07-05T02:35:56+00:00</updated>
<author>
<name>Pierre Bourdon</name>
<email>delroth@gmail.com</email>
</author>
<published>2021-07-05T01:22:19+00:00</published>
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SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
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SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
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</entry>
<entry>
<title>Add CubebUtils namespace and hook up cubeb logging</title>
<updated>2017-05-28T01:28:57+00:00</updated>
<author>
<name>Michael Maltese</name>
<email>michaeljosephmaltese@gmail.com</email>
</author>
<published>2017-04-24T06:55:37+00:00</published>
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