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<title>dolphin/Source/Core/AudioCommon/Mixer.cpp, branch master</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<title>AudioCommon: Add individual Wiimote audio mixer</title>
<updated>2026-05-14T19:50:45+00:00</updated>
<author>
<name>Weston Heard</name>
<email>weston.heard@gmail.com</email>
</author>
<published>2026-03-10T19:49:15+00:00</published>
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Also incremented STATE_VERSION.
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Also incremented STATE_VERSION.
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</entry>
<entry>
<title>Mixer: Fix WAV file dumping.</title>
<updated>2026-04-06T20:05:48+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2026-04-06T20:05:23+00:00</published>
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<entry>
<title>AudioCommon/Mixer: Fix integrated GBA sample rate calculation and inverted stereo channels.</title>
<updated>2026-03-30T13:37:37+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2026-03-30T02:48:09+00:00</published>
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Give MixerFifo a variable sample rate dividend.
Handle byte-swapping and stereo channel construction outside of MixerFifo to better handle the custom layouts of each stream.
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Give MixerFifo a variable sample rate dividend.
Handle byte-swapping and stereo channel construction outside of MixerFifo to better handle the custom layouts of each stream.
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</entry>
<entry>
<title>AudioCommon: Use left const for non-pointer variables</title>
<updated>2026-03-23T23:30:30+00:00</updated>
<author>
<name>Dentomologist</name>
<email>dentomologist@gmail.com</email>
</author>
<published>2026-03-23T23:30:30+00:00</published>
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<entry>
<title>feat: Add an option to preserve audio pitch when emulation speed changes, integrating it into core configuration and both Qt and Android UIs.</title>
<updated>2026-01-27T23:48:22+00:00</updated>
<author>
<name>Sam Belliveau</name>
<email>sam.belliveau@gmail.com</email>
</author>
<published>2026-01-27T23:48:22+00:00</published>
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<entry>
<title>Merge pull request #13725 from Sam-Belliveau/more-consistent-looping</title>
<updated>2025-08-06T00:02:58+00:00</updated>
<author>
<name>JMC47</name>
<email>JMC4789@gmail.com</email>
</author>
<published>2025-08-06T00:02:58+00:00</published>
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Fade audio after an entire loop</content>
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Fade audio after an entire loop</pre>
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<entry>
<title>AudioCommon/Mixer: Skip sample processing when NullSoundStream is being used.</title>
<updated>2025-07-23T22:53:21+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2025-07-22T14:11:15+00:00</published>
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<entry>
<title>AudioCommon/Mixer:  make large array in Mixer::MixerFifo::Enqueue() static so that it's not created on the stack.</title>
<updated>2025-07-11T00:01:03+00:00</updated>
<author>
<name>ITotalJustice</name>
<email>47043333+ITotalJustice@users.noreply.github.com</email>
</author>
<published>2025-07-11T00:01:03+00:00</published>
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<entry>
<title>Fade audio after an entire loop</title>
<updated>2025-06-02T18:37:30+00:00</updated>
<author>
<name>Sam Belliveau</name>
<email>sam.belliveau@gmail.com</email>
</author>
<published>2025-06-02T18:37:30+00:00</published>
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<entry>
<title>AudioCommon: Remove unused qualifiers and make variables constant</title>
<updated>2025-05-30T19:48:38+00:00</updated>
<author>
<name>Dr. Dystopia</name>
<email>jonis9898@hotmail.com</email>
</author>
<published>2025-05-22T09:28:52+00:00</published>
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