<feed xmlns='http://www.w3.org/2005/Atom'>
<title>dolphin/Source/Core/AudioCommon/Src/AudioCommon.h, branch 2.0</title>
<subtitle>GameCube and Wii emulator</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/'/>
<entry>
<title>Sound System Rework: Phase 2</title>
<updated>2009-12-23T15:34:14+00:00</updated>
<author>
<name>ayuanx</name>
<email>ayuanx@gmail.com</email>
</author>
<published>2009-12-23T15:34:14+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=9eea60ca69afac82abb60fc1b1a0c6962f522ced'/>
<id>9eea60ca69afac82abb60fc1b1a0c6962f522ced</id>
<content type='text'>
. Performance boost
  (Completely non-blocking between Sound thread and CPU thread, in the meantime keeping them thread safe)

. Both 32KHz &amp; 48KHz sound can be handled properly now
  (But up-sampling is still not implemented, and I don't think any game requires it.)

. Strategy adjustment
  When your PC is *NOT* capable to run the game at 100%:
  &gt;&gt; DSound    Could yield more fluent sound than OpenAL sometimes, but you will lose the sync between video &amp; audio (since audio is played before video to guarantee fluency)
  &gt;&gt; OpenAL    Ensures video &amp; audio are always sync'ed, but sound could be intermittent(to let slow video catch up)

. Changed default frame limit to: Auto
  (Somehow this can dramatically decrease the chance of wiimote desync in game NSMB)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4724 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
. Performance boost
  (Completely non-blocking between Sound thread and CPU thread, in the meantime keeping them thread safe)

. Both 32KHz &amp; 48KHz sound can be handled properly now
  (But up-sampling is still not implemented, and I don't think any game requires it.)

. Strategy adjustment
  When your PC is *NOT* capable to run the game at 100%:
  &gt;&gt; DSound    Could yield more fluent sound than OpenAL sometimes, but you will lose the sync between video &amp; audio (since audio is played before video to guarantee fluency)
  &gt;&gt; OpenAL    Ensures video &amp; audio are always sync'ed, but sound could be intermittent(to let slow video catch up)

. Changed default frame limit to: Auto
  (Somehow this can dramatically decrease the chance of wiimote desync in game NSMB)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4724 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)</title>
<updated>2009-07-28T21:32:10+00:00</updated>
<author>
<name>XTra.KrazzY</name>
<email>XTra.KrazzY@gmail.com</email>
</author>
<published>2009-07-28T21:32:10+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=c86d2e5129fc0ecffa647db457aa99d13230ea29'/>
<id>c86d2e5129fc0ecffa647db457aa99d13230ea29</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3898 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3898 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests</title>
<updated>2009-07-06T02:10:26+00:00</updated>
<author>
<name>LPFaint99</name>
<email>lpfaint99@gmail.com</email>
</author>
<published>2009-07-06T02:10:26+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=a41c1b2d0a9fab51f8a75ccdb7dba0890f766820'/>
<id>a41c1b2d0a9fab51f8a75ccdb7dba0890f766820</id>
<content type='text'>
add *.aps to ignore list for DolphinWX dir
add eol-style native to 120 or so files

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3689 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
add *.aps to ignore list for DolphinWX dir
add eol-style native to 120 or so files

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3689 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>Added dtk sound mixing to audiocommon (should work with LLE now)</title>
<updated>2009-03-30T09:55:50+00:00</updated>
<author>
<name>nakeee</name>
<email>nakeee@gmail.com</email>
</author>
<published>2009-03-30T09:55:50+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=37d513c53bad6fe80b0120773da8be50248da3df'/>
<id>37d513c53bad6fe80b0120773da8be50248da3df</id>
<content type='text'>
And also moved all common setting to audiocommonconfig


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2796 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
And also moved all common setting to audiocommonconfig


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2796 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>AudioCommon.cpp cleanup</title>
<updated>2009-03-29T00:48:46+00:00</updated>
<author>
<name>omegadox</name>
<email>omegadox@gmail.com</email>
</author>
<published>2009-03-29T00:48:46+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=2a5866d5f114a32c799dc8c26bb9c02eed82c61c'/>
<id>2a5866d5f114a32c799dc8c26bb9c02eed82c61c</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2784 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2784 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>Some code cleanup</title>
<updated>2009-03-28T08:57:34+00:00</updated>
<author>
<name>omegadox</name>
<email>omegadox@gmail.com</email>
</author>
<published>2009-03-28T08:57:34+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=eb0cab140f4aa4e17cb60e39e7467a36d6bfa97d'/>
<id>eb0cab140f4aa4e17cb60e39e7467a36d6bfa97d</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2768 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2768 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>more clean up, starting to add recording support to sound stream</title>
<updated>2009-03-27T14:26:44+00:00</updated>
<author>
<name>nakeee</name>
<email>nakeee@gmail.com</email>
</author>
<published>2009-03-27T14:26:44+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=a0e9e53d0ce2995cfb327f9a82395bbfc1ed73b6'/>
<id>a0e9e53d0ce2995cfb327f9a82395bbfc1ed73b6</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2762 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2762 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>small windows compile fix</title>
<updated>2009-03-26T10:15:11+00:00</updated>
<author>
<name>nakeee</name>
<email>nakeee@gmail.com</email>
</author>
<published>2009-03-26T10:15:11+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=ff9fcce383121c4f2e0707a71321825461bc07f6'/>
<id>ff9fcce383121c4f2e0707a71321825461bc07f6</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2757 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2757 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>Attempt to move mixer to audio common, it's a bit more complicated than I expected</title>
<updated>2009-03-26T09:29:14+00:00</updated>
<author>
<name>nakeee</name>
<email>nakeee@gmail.com</email>
</author>
<published>2009-03-26T09:29:14+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=fff663e8c714b60a4325bf420a8b0d49c126bd13'/>
<id>fff663e8c714b60a4325bf420a8b0d49c126bd13</id>
<content type='text'>
so please check I didn't break anything in hle



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2756 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
so please check I didn't break anything in hle



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2756 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
</feed>
