<feed xmlns='http://www.w3.org/2005/Atom'>
<title>dolphin/Source/Core/AudioCommon/Src/DSoundStream.cpp, branch nJoy</title>
<subtitle>GameCube and Wii emulator</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/'/>
<entry>
<title>Added a null check when stopping the DSPHLE plugin with the DSound back-end.  Fixes the DSPHLE crash on stop.</title>
<updated>2010-03-08T08:03:42+00:00</updated>
<author>
<name>skidau</name>
<email>skidau@gmail.com</email>
</author>
<published>2010-03-08T08:03:42+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=76ad8db4459248d10785c82f7a877434664a0ff3'/>
<id>76ad8db4459248d10785c82f7a877434664a0ff3</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5172 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5172 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>This could alleviate the suffering of dual core synchronization a bit.</title>
<updated>2010-01-14T10:52:14+00:00</updated>
<author>
<name>ayuanx</name>
<email>ayuanx@gmail.com</email>
</author>
<published>2010-01-14T10:52:14+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=571a47ef9abb4f6ec01d3f1202b74750f9964d0d'/>
<id>571a47ef9abb4f6ec01d3f1202b74750f9964d0d</id>
<content type='text'>
But I doubt you would notice it in most cases.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4830 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
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<pre>
But I doubt you would notice it in most cases.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4830 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>Sound System Rework: Phase 2 (cont'ed)</title>
<updated>2009-12-25T11:59:04+00:00</updated>
<author>
<name>ayuanx</name>
<email>ayuanx@gmail.com</email>
</author>
<published>2009-12-25T11:59:04+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=06218e9ebb2c4b7e6c4122a497fecba4e0e1d049'/>
<id>06218e9ebb2c4b7e6c4122a497fecba4e0e1d049</id>
<content type='text'>
. Fixed super fast refresh rate issue

. Recovered &lt;TAB&gt; shortcut key for ThrottleSkipping

. Removed redundant "soundstream-&gt;Update()" in DSPLLE
  (Thanks to LordMark)


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4728 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
. Fixed super fast refresh rate issue

. Recovered &lt;TAB&gt; shortcut key for ThrottleSkipping

. Removed redundant "soundstream-&gt;Update()" in DSPLLE
  (Thanks to LordMark)


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4728 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>Sound System Rework: Phase 2</title>
<updated>2009-12-23T15:34:14+00:00</updated>
<author>
<name>ayuanx</name>
<email>ayuanx@gmail.com</email>
</author>
<published>2009-12-23T15:34:14+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=9eea60ca69afac82abb60fc1b1a0c6962f522ced'/>
<id>9eea60ca69afac82abb60fc1b1a0c6962f522ced</id>
<content type='text'>
. Performance boost
  (Completely non-blocking between Sound thread and CPU thread, in the meantime keeping them thread safe)

. Both 32KHz &amp; 48KHz sound can be handled properly now
  (But up-sampling is still not implemented, and I don't think any game requires it.)

. Strategy adjustment
  When your PC is *NOT* capable to run the game at 100%:
  &gt;&gt; DSound    Could yield more fluent sound than OpenAL sometimes, but you will lose the sync between video &amp; audio (since audio is played before video to guarantee fluency)
  &gt;&gt; OpenAL    Ensures video &amp; audio are always sync'ed, but sound could be intermittent(to let slow video catch up)

. Changed default frame limit to: Auto
  (Somehow this can dramatically decrease the chance of wiimote desync in game NSMB)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4724 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
. Performance boost
  (Completely non-blocking between Sound thread and CPU thread, in the meantime keeping them thread safe)

. Both 32KHz &amp; 48KHz sound can be handled properly now
  (But up-sampling is still not implemented, and I don't think any game requires it.)

. Strategy adjustment
  When your PC is *NOT* capable to run the game at 100%:
  &gt;&gt; DSound    Could yield more fluent sound than OpenAL sometimes, but you will lose the sync between video &amp; audio (since audio is played before video to guarantee fluency)
  &gt;&gt; OpenAL    Ensures video &amp; audio are always sync'ed, but sound could be intermittent(to let slow video catch up)

. Changed default frame limit to: Auto
  (Somehow this can dramatically decrease the chance of wiimote desync in game NSMB)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4724 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>Thread safe.</title>
<updated>2009-12-18T19:52:04+00:00</updated>
<author>
<name>ayuanx</name>
<email>ayuanx@gmail.com</email>
</author>
<published>2009-12-18T19:52:04+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=7b6a0f9b72950ef6752c8477e973666d476b5e51'/>
<id>7b6a0f9b72950ef6752c8477e973666d476b5e51</id>
<content type='text'>
PS: The OpenAL is a mess.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4710 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
PS: The OpenAL is a mess.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4710 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>Code cleanup, removed extern declaration in sound streams</title>
<updated>2009-12-13T11:51:29+00:00</updated>
<author>
<name>ayuanx</name>
<email>ayuanx@gmail.com</email>
</author>
<published>2009-12-13T11:51:29+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=afef9fb5f03e202d398e22054561a6e3385f9e17'/>
<id>afef9fb5f03e202d398e22054561a6e3385f9e17</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4688 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4688 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>Improved XTra.KrazzY's Mute-On-Pause a bit, so it won't cost any CPU time when it is not used.</title>
<updated>2009-12-12T22:30:53+00:00</updated>
<author>
<name>ayuanx</name>
<email>ayuanx@gmail.com</email>
</author>
<published>2009-12-12T22:30:53+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=fad1fa4e3d86c0530226a22842957b7bedf5c7e3'/>
<id>fad1fa4e3d86c0530226a22842957b7bedf5c7e3</id>
<content type='text'>
Revert old Zelda-TP hack, though it really shouldn't be there...



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4684 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Revert old Zelda-TP hack, though it really shouldn't be there...



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4684 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>Fixed annoying sound when pausing/shutting down (please test for ALL backends) (couldn't do this for CoreAudio and PulseAudio too) </title>
<updated>2009-12-10T21:00:52+00:00</updated>
<author>
<name>XTra.KrazzY</name>
<email>XTra.KrazzY@gmail.com</email>
</author>
<published>2009-12-10T21:00:52+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=6bea0a2f5314f12ad1d163f7c7d63e49c4bdc905'/>
<id>6bea0a2f5314f12ad1d163f7c7d63e49c4bdc905</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4676 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4676 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>LUAInterface should have all its functionality now (excluding input/controller management). Now we need a GUI to see how it works. Added new DSP function: ClearAudioBuffer, which clears the audio buffer for pausing. Currently it doesn't work with DSound.</title>
<updated>2009-11-07T20:01:39+00:00</updated>
<author>
<name>XTra.KrazzY</name>
<email>XTra.KrazzY@gmail.com</email>
</author>
<published>2009-11-07T20:01:39+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=a0129e51a3fead84c91f5bd302d627ac84e36feb'/>
<id>a0129e51a3fead84c91f5bd302d627ac84e36feb</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4507 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4507 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
<entry>
<title>Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)</title>
<updated>2009-07-28T21:32:10+00:00</updated>
<author>
<name>XTra.KrazzY</name>
<email>XTra.KrazzY@gmail.com</email>
</author>
<published>2009-07-28T21:32:10+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=c86d2e5129fc0ecffa647db457aa99d13230ea29'/>
<id>c86d2e5129fc0ecffa647db457aa99d13230ea29</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3898 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3898 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
</div>
</content>
</entry>
</feed>
