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<title>dolphin/Source/Core/AudioCommon/Src/PulseAudioStream.h, branch nJoy</title>
<subtitle>GameCube and Wii emulator</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/'/>
<entry>
<title>Pulse audio empty struct implementation. Working on it though</title>
<updated>2009-10-15T17:28:23+00:00</updated>
<author>
<name>nakeee</name>
<email>nakeee@gmail.com</email>
</author>
<published>2009-10-15T17:28:23+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=5834fa67107d95723bc6ca2cb237ae7a58062e1e'/>
<id>5834fa67107d95723bc6ca2cb237ae7a58062e1e</id>
<content type='text'>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4428 8ced0084-cf51-0410-be5f-012b33b47a6e
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4428 8ced0084-cf51-0410-be5f-012b33b47a6e
</pre>
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</content>
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