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<title>dolphin/Source/Core/AudioCommon, branch 2506a</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>CubebUtils: Add COM helper class</title>
<updated>2025-05-07T16:33:22+00:00</updated>
<author>
<name>Sepalani</name>
<email>sepalani@hotmail.fr</email>
</author>
<published>2024-08-24T20:06:50+00:00</published>
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<title>IOS/USB: Emulate Wii Speak using cubeb</title>
<updated>2025-05-07T16:33:22+00:00</updated>
<author>
<name>Sepalani</name>
<email>sepalani@hotmail.fr</email>
</author>
<published>2024-05-09T10:51:30+00:00</published>
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Based on @noahpistilli (Sketch) PR:
https://github.com/dolphin-emu/dolphin/pull/12567

Fixed the Windows support and the heisenbug caused by uninitialized
members.

Config system integration finalized.
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Based on @noahpistilli (Sketch) PR:
https://github.com/dolphin-emu/dolphin/pull/12567

Fixed the Windows support and the heisenbug caused by uninitialized
members.

Config system integration finalized.
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<entry>
<title>Merge pull request #13608 from jordan-woyak/async-work-thread</title>
<updated>2025-05-04T16:45:14+00:00</updated>
<author>
<name>Admiral H. Curtiss</name>
<email>pikachu025@gmail.com</email>
</author>
<published>2025-05-04T16:45:14+00:00</published>
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Common: Add AsyncWorkThread.</content>
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Common: Add AsyncWorkThread.</pre>
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<entry>
<title>AudioCommon/CubebUtils: Fix logged file name.</title>
<updated>2025-05-02T07:54:15+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2025-05-02T06:58:45+00:00</published>
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<entry>
<title>Core and AudioCommon: Use AsyncWorkThread.</title>
<updated>2025-05-02T03:55:23+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2025-04-30T01:21:08+00:00</published>
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<title>AudioCommon: Make cubeb sound backend default on Linux.</title>
<updated>2025-04-21T21:25:40+00:00</updated>
<author>
<name>Jordan Woyak</name>
<email>jordan.woyak@gmail.com</email>
</author>
<published>2025-04-21T21:23:25+00:00</published>
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<entry>
<title>Mixer: Use Doubles for Sample Rate Conversion.</title>
<updated>2025-04-05T18:46:37+00:00</updated>
<author>
<name>Sam Belliveau</name>
<email>sam.belliveau@gmail.com</email>
</author>
<published>2025-04-04T04:49:03+00:00</published>
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<entry>
<title>Improve Performance of Granular Buffering + User Adjustable Buffer Size</title>
<updated>2025-04-01T22:17:21+00:00</updated>
<author>
<name>Sam Belliveau</name>
<email>sam.belliveau@gmail.com</email>
</author>
<published>2025-04-01T22:17:21+00:00</published>
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<entry>
<title>AudioPanel: Refactor to use Config system.  Some options were changed to a different format, for easier compatibility.</title>
<updated>2025-03-26T19:26:01+00:00</updated>
<author>
<name>TryTwo</name>
<email>taolas@gmail.com</email>
</author>
<published>2024-10-11T00:00:41+00:00</published>
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Removed VolumeChanged signal, as ConfigChanged will trigger what is needed.

Only applies UpdateSoundStream to things that can change during emulation.

Settings::SetVolume might no longer be used, but left it in.
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Removed VolumeChanged signal, as ConfigChanged will trigger what is needed.

Only applies UpdateSoundStream to things that can change during emulation.

Settings::SetVolume might no longer be used, but left it in.
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<entry>
<title>AudioCommon: Added Granular Synthesis</title>
<updated>2025-03-14T06:22:35+00:00</updated>
<author>
<name>Sam Belliveau</name>
<email>sam.belliveau@gmail.com</email>
</author>
<published>2025-03-03T01:19:20+00:00</published>
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