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<title>dolphin/Source/Core/Common/CDUtils.cpp, branch 2603</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>Cleanup: Remove CDUtils</title>
<updated>2023-01-28T11:50:57+00:00</updated>
<author>
<name>MayImilae</name>
<email>mayimilae@gmail.com</email>
</author>
<published>2023-01-23T11:04:23+00:00</published>
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This is a cleaning followup for #11456.
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This is a cleaning followup for #11456.
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</entry>
<entry>
<title>Move to C++20 for non-MSVC compilers</title>
<updated>2022-07-30T22:35:53+00:00</updated>
<author>
<name>Tillmann Karras</name>
<email>tilkax@gmail.com</email>
</author>
<published>2022-06-11T13:39:04+00:00</published>
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</entry>
<entry>
<title>Treewide: Adjust order of includes</title>
<updated>2021-12-10T22:49:57+00:00</updated>
<author>
<name>Pokechu22</name>
<email>Pokechu022@gmail.com</email>
</author>
<published>2021-12-10T02:22:16+00:00</published>
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<entry>
<title>treewide: convert GPLv2+ license info to SPDX tags</title>
<updated>2021-07-05T02:35:56+00:00</updated>
<author>
<name>Pierre Bourdon</name>
<email>delroth@gmail.com</email>
</author>
<published>2021-07-05T01:22:19+00:00</published>
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SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
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SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
</pre>
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</content>
</entry>
<entry>
<title>Remove obsolete "Windows compatibility" macros</title>
<updated>2019-10-07T20:46:37+00:00</updated>
<author>
<name>Silent</name>
<email>zdanio95@gmail.com</email>
</author>
<published>2019-10-06T18:26:31+00:00</published>
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</entry>
<entry>
<title>Common: Use fmt where applicable</title>
<updated>2019-06-14T19:04:09+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2019-06-14T14:53:46+00:00</published>
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Begins the transition to using fmt for string formatting where
applicable. Given fmt supports formatting std::string instances out of
the box, we can remove now-unnecessary calls to .c_str() and .data().

Note that this change does not touch the actual logging subsystem aside
from converting the final StringFromFormat call in the process over to
fmt::format. Given our logging system is heavily used throughout the
entire codebase, and converting that over will be quite a large change
by itself, this will be tackled near the end of the conversion process.
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Begins the transition to using fmt for string formatting where
applicable. Given fmt supports formatting std::string instances out of
the box, we can remove now-unnecessary calls to .c_str() and .data().

Note that this change does not touch the actual logging subsystem aside
from converting the final StringFromFormat call in the process over to
fmt::format. Given our logging system is heavily used throughout the
entire codebase, and converting that over will be quite a large change
by itself, this will be tackled near the end of the conversion process.
</pre>
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</content>
</entry>
<entry>
<title>CDUtils: Remove unused parameter in IsCDROM()</title>
<updated>2018-05-27T22:48:23+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2018-05-27T22:39:54+00:00</published>
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It was only ever passed nullptr, and even then, nothing was actually
done with the parameter.
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It was only ever passed nullptr, and even then, nothing was actually
done with the parameter.
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</entry>
<entry>
<title>CDUtils: Amend function names</title>
<updated>2018-05-27T22:48:09+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2018-05-27T22:24:43+00:00</published>
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<content type='text'>
Amends the function names to follow our coding style.
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Amends the function names to follow our coding style.
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</entry>
<entry>
<title>CDUtils: Namespace code under the Common namespace</title>
<updated>2018-05-27T22:30:58+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2018-05-27T22:21:59+00:00</published>
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</entry>
<entry>
<title>Reformat all the things. Have fun with merge conflicts.</title>
<updated>2016-06-24T08:43:46+00:00</updated>
<author>
<name>Pierre Bourdon</name>
<email>delroth@gmail.com</email>
</author>
<published>2016-06-24T08:43:46+00:00</published>
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