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<title>dolphin/Source/Core/Common/CPUDetect.h, branch release-prep-2409</title>
<subtitle>GameCube and Wii emulator</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/'/>
<entry>
<title>CPUDetect: improve win/arm64 support</title>
<updated>2022-07-26T04:21:11+00:00</updated>
<author>
<name>Shawn Hoffman</name>
<email>godisgovernment@gmail.com</email>
</author>
<published>2022-07-19T04:45:27+00:00</published>
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<id>76b4318b88cb952750da158809e68274adbd9493</id>
<content type='text'>
read brand_string on macos/arm64
remove unused flags
report family/model info instead of vendor name
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<pre>
read brand_string on macos/arm64
remove unused flags
report family/model info instead of vendor name
</pre>
</div>
</content>
</entry>
<entry>
<title>Fix CPU Core Count detection and Enable Parallel Shader Compilation</title>
<updated>2021-11-20T15:08:10+00:00</updated>
<author>
<name>DevJPM</name>
<email>DevJPM@users.noreply.github.com</email>
</author>
<published>2021-01-02T12:47:18+00:00</published>
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<id>61cfd8696ee010758c48d02eac13d3dffc3501a7</id>
<content type='text'>
This does this following things:

- Default to the runtime automatic number of threads for pre-compiling shaders
- Adds a distinct automatic thread count computation for pre-compilation  (which has less other things going on
and should scale better beyond 4 cores)
- Removes the unused logical_core_count field from the CPU detection
- Changes the semantics of num_cores from maximaum addressable number of cores to actually available CPU cores
(which is also how it was actually used)
- Updates the computation of the HTT flag now that AMD no longer lies about it for its Zen processors
- Background shader compilation is *not* enabled by default
</content>
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<pre>
This does this following things:

- Default to the runtime automatic number of threads for pre-compiling shaders
- Adds a distinct automatic thread count computation for pre-compilation  (which has less other things going on
and should scale better beyond 4 cores)
- Removes the unused logical_core_count field from the CPU detection
- Changes the semantics of num_cores from maximaum addressable number of cores to actually available CPU cores
(which is also how it was actually used)
- Updates the computation of the HTT flag now that AMD no longer lies about it for its Zen processors
- Background shader compilation is *not* enabled by default
</pre>
</div>
</content>
</entry>
<entry>
<title>treewide: convert GPLv2+ license info to SPDX tags</title>
<updated>2021-07-05T02:35:56+00:00</updated>
<author>
<name>Pierre Bourdon</name>
<email>delroth@gmail.com</email>
</author>
<published>2021-07-05T01:22:19+00:00</published>
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<id>e149ad4f0a9874f354221a7fc76d8f1841e47808</id>
<content type='text'>
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
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<pre>
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
</pre>
</div>
</content>
</entry>
<entry>
<title>JitArm64: Set FPCR.AH</title>
<updated>2021-06-02T18:15:24+00:00</updated>
<author>
<name>JosJuice</name>
<email>josjuice@gmail.com</email>
</author>
<published>2021-05-26T12:38:29+00:00</published>
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<id>21ebc176febd0c235c86e31409935daac83a7e3f</id>
<content type='text'>
Only tested on a CPU which does not support FEAT_AFP.
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Only tested on a CPU which does not support FEAT_AFP.
</pre>
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</content>
</entry>
<entry>
<title>CPUDetect: Indicate slow PDEP/PEXT only for Zen1/+/2 (Family 23)</title>
<updated>2020-11-08T13:27:24+00:00</updated>
<author>
<name>altimumdelta</name>
<email>48530820+altimumdelta@users.noreply.github.com</email>
</author>
<published>2020-11-08T13:27:24+00:00</published>
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<id>77dc289517a977df67d660bbcfa6b2ac5b5a9b36</id>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>x64CPUDetect: Add flag for slow PDEP/PEXT on AMD Zen</title>
<updated>2020-01-27T03:09:46+00:00</updated>
<author>
<name>Techjar</name>
<email>tecknojar@gmail.com</email>
</author>
<published>2020-01-27T03:08:55+00:00</published>
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<id>185e49d2a99c9edd8adca92d45dd5ba02e9892de</id>
<content type='text'>
For some unknown reason PDEP and PEXT are ridiculously slow on AMD Zen
architecture.
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<pre>
For some unknown reason PDEP and PEXT are ridiculously slow on AMD Zen
architecture.
</pre>
</div>
</content>
</entry>
<entry>
<title>x64CPUDetect: Add detection for AMD Zen architecture</title>
<updated>2020-01-27T03:09:13+00:00</updated>
<author>
<name>Techjar</name>
<email>tecknojar@gmail.com</email>
</author>
<published>2020-01-27T02:38:51+00:00</published>
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<id>52b52631c2d241cb0eddebb85d3b0473955bab87</id>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>CPUDetect: Make CPUVendor enum an enum class</title>
<updated>2018-04-01T21:47:50+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2018-04-01T21:43:40+00:00</published>
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<id>fd9eab73fb73689d83c939b49bc65f838f71ea08</id>
<content type='text'>
Avoids dumping the enum contents into the global namespace.
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<pre>
Avoids dumping the enum contents into the global namespace.
</pre>
</div>
</content>
</entry>
<entry>
<title>Reformat all the things. Have fun with merge conflicts.</title>
<updated>2016-06-24T08:43:46+00:00</updated>
<author>
<name>Pierre Bourdon</name>
<email>delroth@gmail.com</email>
</author>
<published>2016-06-24T08:43:46+00:00</published>
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<id>3570c7f03a2aa90aa634f96c0af1969af610f14d</id>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>CPUDetect: Remove a memset call on the this pointer</title>
<updated>2015-07-29T03:44:18+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2015-07-29T03:39:38+00:00</published>
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<id>3a450f72f828433f1a3bee3b3e1e2da1f97d73ae</id>
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</pre>
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</content>
</entry>
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