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<title>dolphin/Source/Core/Common/Debug/Threads.h, branch master</title>
<subtitle>GameCube and Wii emulator</subtitle>
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<entry>
<title>Remove redundant semicolons</title>
<updated>2024-08-20T12:59:54+00:00</updated>
<author>
<name>Dr. Dystopia</name>
<email>jonis9898@hotmail.com</email>
</author>
<published>2024-08-18T13:08:44+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=9602f36248edec803275128a0a327e3355f9472d'/>
<id>9602f36248edec803275128a0a327e3355f9472d</id>
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</pre>
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</entry>
<entry>
<title>DolphinQt: Properly lock CPU before accessing emulated memory</title>
<updated>2023-02-12T10:27:50+00:00</updated>
<author>
<name>JosJuice</name>
<email>josjuice@gmail.com</email>
</author>
<published>2023-02-12T10:07:11+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=7cecb28bdf6443362a6ab20e0042ddb3b407ebec'/>
<id>7cecb28bdf6443362a6ab20e0042ddb3b407ebec</id>
<content type='text'>
This fixes a problem I was having where using frame advance with the
debugger open would frequently cause panic alerts about invalid addresses
due to the CPU thread changing MSR.DR while the host thread was trying
to access memory.

To aid in tracking down all the places where we weren't properly locking
the CPU, I've created a new type (in Core.h) that you have to pass as a
reference or pointer to functions that require running as the CPU thread.
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<pre>
This fixes a problem I was having where using frame advance with the
debugger open would frequently cause panic alerts about invalid addresses
due to the CPU thread changing MSR.DR while the host thread was trying
to access memory.

To aid in tracking down all the places where we weren't properly locking
the CPU, I've created a new type (in Core.h) that you have to pass as a
reference or pointer to functions that require running as the CPU thread.
</pre>
</div>
</content>
</entry>
<entry>
<title>treewide: convert GPLv2+ license info to SPDX tags</title>
<updated>2021-07-05T02:35:56+00:00</updated>
<author>
<name>Pierre Bourdon</name>
<email>delroth@gmail.com</email>
</author>
<published>2021-07-05T01:22:19+00:00</published>
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<id>e149ad4f0a9874f354221a7fc76d8f1841e47808</id>
<content type='text'>
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
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<pre>
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
</pre>
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</content>
</entry>
<entry>
<title>Debugger: Add a Thread widget</title>
<updated>2020-05-03T16:48:30+00:00</updated>
<author>
<name>Sepalani</name>
<email>sepalani@hotmail.fr</email>
</author>
<published>2020-03-21T07:48:49+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/dolphin/commit/?id=39d34e133f0fe6a11db11e523cfbeaf9faf9b2a1'/>
<id>39d34e133f0fe6a11db11e523cfbeaf9faf9b2a1</id>
<content type='text'>
DebugInterface: Add GetThreads

WatchWidget: Update widget on AddWatch
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DebugInterface: Add GetThreads

WatchWidget: Update widget on AddWatch
</pre>
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